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Abandoned Places: A Time for Heroes vs Cinders

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Abandoned Places: A Time for Heroes
Abandoned Places: A Time for HeroesEmbark on a classic 2D‑top‑down quest with real‑time 3D dungeons.
Cinders
CindersA mature, choice‑driven retelling of Cinderella where you shape your own destiny.
Overview
Description

Abandoned Places: A Time for Heroes is a 1992 fantasy RPG where you control four heroes on a mission to stop the evil arch‑mage Bronagh and save the world of Kalynthia. The game blends a 2D top‑down overworld with 3D real‑time dungeon crawling reminiscent of Dungeon Master, offering a sandbox feel and plenty of side activities beyond the main quest. The interface lets you travel to towns by clicking symbols for services like healing or hints, while combat is point‑and‑click: select a weapon or spell, then click the monster, with cooldown timers after each use. This mix of exploration, party management, and real‑time action creates a deep, nostalgic adventure for solo players.

Cinders reimagines the classic fairy‑tale of a mistreated young woman with a sharp wit and a rebellious spirit. Set in a richly detailed fantasy world, the game lets you explore a sprawling castle, interact with memorable characters, and uncover hidden secrets while forging your own path. The experience focuses on deep role‑playing mechanics, offering branching dialogue, multiple endings, and moral dilemmas that reflect the consequences of every decision. Its indie‑crafted visuals and atmospheric soundtrack create an immersive adventure that blends drama, mystery, and historical fantasy.

Pricing
Paid (One-time)
Paid (One-time)
Category
CRPG
CRPG
Best for
Fans of classic fantasy RPGs
Players who enjoy narrative RPGs
Specifications
General
msrp
$49.99
—
release date
1992-12-31
2012-07-20
Specifications
developer
ArtGame
MoaCube
publisher
International Computer Entertainment, Electronic Zoo
Crunching Koalas, MoaCube
multiplayer
Single player
Single player
age rating
—
ESRB T, PEGI 12
critic score
—
60/100
Pros & Cons
Pros
  • Rich open‑world exploration
  • Blend of 2D and 3D perspectives
  • Simple yet engaging point‑and‑click combat
  • Deep party customization
  • Rich branching narrative with meaningful choices
  • Stunning hand‑drawn visuals and atmosphere
  • Multiple endings boost replayability
  • Available on all major consoles and PC/Mac
Cons
  • Dated graphics may not appeal to modern eyes
  • Limited UI feedback during cooldowns
  • No multiplayer or co‑op options
  • Some dialogue paths feel underdeveloped
  • Pacing can be slow in early chapters
  • Limited combat or traditional RPG mechanics
Community & Metrics
Upvotes
0
0
User rating
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