Abandoned Places: A Time for Heroes vs Pillars of Eternity
Side-by-side comparison of features, pricing, ratings, and alternatives.


Abandoned Places: A Time for Heroes is a 1992 fantasy RPG where you control four heroes on a mission to stop the evil arch‑mage Bronagh and save the world of Kalynthia. The game blends a 2D top‑down overworld with 3D real‑time dungeon crawling reminiscent of Dungeon Master, offering a sandbox feel and plenty of side activities beyond the main quest. The interface lets you travel to towns by clicking symbols for services like healing or hints, while combat is point‑and‑click: select a weapon or spell, then click the monster, with cooldown timers after each use. This mix of exploration, party management, and real‑time action creates a deep, nostalgic adventure for solo players.
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries. So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian's Pillars of Eternity. Experience tactical real-time-with-pause combat and a rich, reactive story penned by veteran role-playing game creators.
- Rich open‑world exploration
- Blend of 2D and 3D perspectives
- Simple yet engaging point‑and‑click combat
- Deep party customization
- Deep, reactive narrative with memorable companions
- Tactical and rewarding real-time-with-pause combat system
- Rich atmospheric world reminiscent of classic isometric RPGs
- Extensive character customization and build variety
- Dated graphics may not appeal to modern eyes
- Limited UI feedback during cooldowns
- No multiplayer or co‑op options
- Heavy amounts of reading and exposition may deter casual players
- Steep learning curve for newcomers to classic tactical CRPGs
- Inventory and micro-management can occasionally feel cumbersome
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The Verdict
AI-generated from listing dataPillars of Eternity offers a modern, story‑rich tactical RPG at a lower price, while Abandoned Places delivers a retro 2D/3D experience at a higher cost.
Key differences
- •Graphics era: 2015 high‑res isometric vs. early‑90s 2D/3D retro visuals.
- •Combat style: real‑time‑with‑pause tactical vs. simple click‑to‑attack with cooldowns.
- •Narrative depth: extensive, choice‑driven story vs. lighter, quest‑driven plot.
- •Price: $29.99 vs. $49.99.
- •Release era: modern PC expectations vs. legacy hardware compatibility.
Gameplay & fun factor
A provides tactical depth and meaningful choices; B offers simpler point‑and‑click combat.
Platform availability
A targets modern PCs; B runs on early‑90s hardware, limiting compatibility.
Price & value
A costs $29.99 versus B's $49.99, giving more content per dollar.
Multiplayer / co‑op
Both are single‑player only.
Content & replayability
A includes stronghold base, extensive customization, and branching narrative; B has open world but less depth.
Difficulty & accessibility
B's simple click‑to‑attack is more approachable; A has a steep learning curve.
Graphics & performance
A features modern high‑resolution isometric art; B uses dated early‑90s graphics.
Choose Abandoned Places: A Time for Heroes if…
Players seeking a nostalgic retro RPG with simple combat and classic 2D/3D mix.
Choose Pillars of Eternity if…
Players who want modern graphics, deep story, and tactical combat at a lower price.
Common questions
Which game is cheaper?
Pillars of Eternity costs $29.99; Abandoned Places costs $49.99.
Do either of the games support multiplayer?
Both are single‑player only.
Is the combat in Pillars of Eternity more complex than in Abandoned Places?
Yes; Pillars uses real‑time‑with‑pause tactical combat, while Abandoned Places uses simple click‑to‑attack.



