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Abandoned Places: A Time for Heroes vs Siege of Avalon

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Abandoned Places: A Time for Heroes
Abandoned Places: A Time for HeroesEmbark on a classic 2D‑top‑down quest with real‑time 3D dungeons.
Siege of Avalon
Siege of AvalonEpic fantasy RPG quest to defend Avalon from the warlord Mithras.
Overview
Description

Abandoned Places: A Time for Heroes is a 1992 fantasy RPG where you control four heroes on a mission to stop the evil arch‑mage Bronagh and save the world of Kalynthia. The game blends a 2D top‑down overworld with 3D real‑time dungeon crawling reminiscent of Dungeon Master, offering a sandbox feel and plenty of side activities beyond the main quest. The interface lets you travel to towns by clicking symbols for services like healing or hints, while combat is point‑and‑click: select a weapon or spell, then click the monster, with cooldown timers after each use. This mix of exploration, party management, and real‑time action creates a deep, nostalgic adventure for solo players.

Siege of Avalon is a traditional fantasy role‑playing game with an isometric view, set in a war‑torn land where the fortress of Avalon stands as the last hope against the evil warrior Mithras. The story unfolds over six episodic chapters, the first of which is free, and guides the player from a humble supply‑run to the final battle for the realm. The game features action‑based combat, a flexible class system that lets fighters learn magic, and a rich cast of NPCs. Players can become a knight, ranger, or wizard of legend while completing quests, leveling up, and shaping the fate of Avalon.

Pricing
Paid (One-time)
Paid (One-time)
Category
CRPG
CRPG
Best for
Fans of classic fantasy RPGs
Fans of classic fantasy RPGs
Specifications
General
msrp
$49.99
—
release date
1992-12-31
2001-09-17
Specifications
developer
ArtGame
Digital Tome
publisher
International Computer Entertainment, Electronic Zoo
—
multiplayer
Single player
Single player
age rating
—
ESRB T
Pros & Cons
Pros
  • Rich open‑world exploration
  • Blend of 2D and 3D perspectives
  • Simple yet engaging point‑and‑click combat
  • Deep party customization
  • Rich, chapter‑based narrative with a free introductory chapter
  • Flexible class system allowing hybrid fighter‑mage builds
  • Classic isometric fantasy world with detailed NPC interactions
  • Single‑player focus provides an immersive solo adventure
Cons
  • Dated graphics may not appeal to modern eyes
  • Limited UI feedback during cooldowns
  • No multiplayer or co‑op options
  • Graphics reflect its 2001 release and may feel dated today
  • Only available on PC, no console ports
  • Additional chapters must be purchased to experience the full story
Community & Metrics
Upvotes
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User rating
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