Abandoned Places: A Time for Heroes vs The Bard's Tale III: Thief of Fate
Side-by-side comparison of features, pricing, ratings, and alternatives.


Abandoned Places: A Time for Heroes is a 1992 fantasy RPG where you control four heroes on a mission to stop the evil arch‑mage Bronagh and save the world of Kalynthia. The game blends a 2D top‑down overworld with 3D real‑time dungeon crawling reminiscent of Dungeon Master, offering a sandbox feel and plenty of side activities beyond the main quest. The interface lets you travel to towns by clicking symbols for services like healing or hints, while combat is point‑and‑click: select a weapon or spell, then click the monster, with cooldown timers after each use. This mix of exploration, party management, and real‑time action creates a deep, nostalgic adventure for solo players.
After defeating Mangar, heroes receive a dire warning: the Mad God Tarjan has razed Skara Brae. They must rally refugees and embark on a quest across fractured realms to halt his wrath. This third installment expands the Bard’s Tale universe with new classes, time‑warped worlds, and an auto‑mapping system. The game retains its first‑person, pseudo‑3D exploration of towns, dungeons, and wilderness, now enriched with Geomancer and Chronomancer classes, multiple themed realms, and classic turn‑based combat for a nostalgic yet fresh RPG experience.
- Rich open‑world exploration
- Blend of 2D and 3D perspectives
- Simple yet engaging point‑and‑click combat
- Deep party customization
- Rich class variety with two new spellcasters
- Innovative time‑warp realms provide diverse settings
- Auto‑mapping eases navigation of complex dungeons
- Classic retro charm appeals to nostalgia
- Dated graphics may not appeal to modern eyes
- Limited UI feedback during cooldowns
- No multiplayer or co‑op options
- Dated graphics by modern standards
- Limited user interface compared to contemporary RPGs
- Steep learning curve for players unfamiliar with old‑school mechanics
More alternatives & similar tools
Alternatives to Abandoned Places: A Time for Heroes
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Embark on a classic fantasy RPG quest in a sprawling adventure.

Embark on a classic quest to defeat the Dragonlord and rescue the kidnapped princess.
Alternatives to The Bard's Tale III: Thief of Fate
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Venture through endless wilderness and wield the Archmage's legendary spells

Classic 1985 dungeon‑crawl RPG that pits heroes against the evil wizard Mangar.
The Verdict
AI-generated from listing dataBoth are retro single‑player RPGs; A offers a 2D overworld with real‑time click combat, while B provides first‑person turn‑based play with auto‑mapping and two new spell‑casting classes.
Key differences
- •Perspective: A uses 2D top‑down overworld + 3D dungeons; B uses first‑person pseudo‑3D throughout.
- •Combat style: A is real‑time click‑to‑attack; B is turn‑based strategic combat.
- •Class variety: B adds two unique spell‑casting classes; A has four fixed heroes.
- •Navigation aid: B includes auto‑mapping; A provides no such feature.
- •Release era: A released 1992, B released 1988, reflecting different design eras.
Gameplay & fun factor
Both offer distinct experiences—real‑time action vs turn‑based strategy—appealing to different player preferences.
Platform availability
Both run on classic PC hardware; B also works on modern PCs via DOS emulation.
Price & value
A lists a MSRP of $49.99; B's price is not specified.
Multiplayer / co‑op
Both are single‑player only.
Content & replayability
A features a large open world, side quests, hidden items; B offers multiple realms but fewer exploration mechanics.
Difficulty & accessibility
A uses simple point‑and‑click combat with cooldowns; B has a steep learning curve and turn‑based complexity.
Graphics & performance
Both have dated graphics by modern standards; each uses a mix of 2D and 3D rendering.
Choose Abandoned Places: A Time for Heroes if…
Players who want real‑time combat, open‑world exploration, and a straightforward UI.
Choose The Bard's Tale III: Thief of Fate if…
Players who prefer turn‑based strategy, auto‑mapping, and new spell‑casting classes.
Common questions
What is the price of each game?
A costs $49.99 (MSRP). B's price is not specified in the provided facts.
Can these games run on a modern PC?
A runs on classic PC hardware from the early 90s; B runs via classic DOS input and is playable on modern PCs through emulation.
Is there any multiplayer or co‑op mode?
Both titles are single‑player only.



