Abandoned Places: A Time for Heroes vs Ultima VII: Part Two - Serpent Isle
Side-by-side comparison of features, pricing, ratings, and alternatives.


Abandoned Places: A Time for Heroes is a 1992 fantasy RPG where you control four heroes on a mission to stop the evil arch‑mage Bronagh and save the world of Kalynthia. The game blends a 2D top‑down overworld with 3D real‑time dungeon crawling reminiscent of Dungeon Master, offering a sandbox feel and plenty of side activities beyond the main quest. The interface lets you travel to towns by clicking symbols for services like healing or hints, while combat is point‑and‑click: select a weapon or spell, then click the monster, with cooldown timers after each use. This mix of exploration, party management, and real‑time action creates a deep, nostalgic adventure for solo players.
Eighteen months after the events of The Black Gate, the Avatar is summoned by Lord British to investigate the disappearance of Batlin and Iolo's wife Gwenno. A mysterious map leads to the Serpent Isle, where the ancient Guardian threatens to destroy Britannia once more. On the island, the Avatar must uncover the philosophies of the original serpent-worshipping inhabitants—Order, Chaos, and Balance—and use this knowledge to correct the great imbalance and thwart the Guardian's plans.
- Rich open‑world exploration
- Blend of 2D and 3D perspectives
- Simple yet engaging point‑and‑click combat
- Deep party customization
- Deep, immersive storyline
- Rich party and dialogue system
- Atmospheric music and visuals
- Multiple endings based on player choices
- Dated graphics may not appeal to modern eyes
- Limited UI feedback during cooldowns
- No multiplayer or co‑op options
- Outdated interface by modern standards
- Occasional clunky controls
- Limited save system
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