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Abandoned Places: A Time for Heroes vs Wizardry: Proving Grounds of the Mad Overlord

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Abandoned Places: A Time for Heroes
Abandoned Places: A Time for HeroesEmbark on a classic 2D‑top‑down quest with real‑time 3D dungeons.
Wizardry: Proving Grounds of the Mad Overlord
Wizardry: Proving Grounds of the Mad OverlordClassic turn‑based dungeon crawl with 10‑level labyrinth of mythic depth
Overview
Description

Abandoned Places: A Time for Heroes is a 1992 fantasy RPG where you control four heroes on a mission to stop the evil arch‑mage Bronagh and save the world of Kalynthia. The game blends a 2D top‑down overworld with 3D real‑time dungeon crawling reminiscent of Dungeon Master, offering a sandbox feel and plenty of side activities beyond the main quest. The interface lets you travel to towns by clicking symbols for services like healing or hints, while combat is point‑and‑click: select a weapon or spell, then click the monster, with cooldown timers after each use. This mix of exploration, party management, and real‑time action creates a deep, nostalgic adventure for solo players.

Choose from four base classes and evolve into elite roles like Bishop, Samurai, Lord, or Ninja, then explore a 3‑D vector maze filled with monsters, puzzles, and hidden secrets. The game blends classic RPG mechanics with a rich fantasy narrative, offering a challenging single‑player experience that defined the genre in the early 1980s.

Pricing
Paid (One-time)
Paid (One-time)
Category
CRPG
CRPG
Best for
Fans of classic fantasy RPGs
Fans of classic RPGs
Specifications
General
msrp
$49.99
—
release date
1992-12-31
1981-09-01
Specifications
developer
ArtGame
Sir-tech Software
publisher
International Computer Entertainment, Electronic Zoo
Sir-tech Software
multiplayer
Single player
Single player
Pros & Cons
Pros
  • Rich open‑world exploration
  • Blend of 2D and 3D perspectives
  • Simple yet engaging point‑and‑click combat
  • Deep party customization
  • Deep party customization
  • Rich class evolution system
  • Challenging multi‑level dungeon
  • Historical significance in RPG genre
Cons
  • Dated graphics may not appeal to modern eyes
  • Limited UI feedback during cooldowns
  • No multiplayer or co‑op options
  • Outdated user interface
  • Limited graphics by modern standards
  • Steep learning curve for new players
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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The Verdict

AI-generated from listing data

Wizardry offers classic turn‑based, deep class evolution in a historic 10‑level dungeon, while Abandoned Places provides a larger open world with mixed 2D/3D views and real‑time click combat.

Key differences

  • •Combat style: turn‑based (Wizardry) vs real‑time click‑to‑attack (Abandoned Places).
  • •Dungeon design: single 10‑level 3D maze (Wizardry) vs many 3D dungeons accessed from a 2D overworld (Abandoned Places).
  • •Party size and class depth: up to six characters with evolution paths (Wizardry) vs four heroes with fixed abilities (Abandoned Places).
  • •Graphics era: 1981 retro graphics (Wizardry) vs early‑90s retro graphics (Abandoned Places).
  • •Content scope: focused dungeon crawl vs larger open‑world sandbox with side quests.
DimensionWinner

Gameplay & fun factor

Both deliver classic RPG experiences; Wizardry excels at strategic turn‑based combat, Abandoned Places offers real‑time action and open‑world exploration.

Tie

Platform availability

No platform information provided for either title.

Tie

Price & value

Abandoned Places lists an MSRP of $49.99; Wizardry's price is not specified, making B's cost clearer.

Abandoned Places: A Time for Heroes

Multiplayer / co‑op

Both are single‑player only.

Tie

Content & replayability

Abandoned Places features a large overworld, side quests, and hidden items; Wizardry is limited to a single 10‑level dungeon.

Abandoned Places: A Time for Heroes

Difficulty & accessibility

Wizardry’s steep learning curve is noted, but its turn‑based system is generally more accessible than real‑time cooldown combat.

Wizardry: Proving Grounds of the Mad Overlord

Graphics & performance

Abandoned Places uses early‑90s graphics, slightly newer than Wizardry’s 1981 graphics, though both are retro.

Abandoned Places: A Time for Heroes

Choose Abandoned Places: A Time for Heroes if…

For players seeking a larger world, mixed 2D/3D view, and real‑time combat.

Choose Wizardry: Proving Grounds of the Mad Overlord if…

For players who love classic turn‑based RPGs and deep class customization.

Common questions

Which game is cheaper?

Abandoned Places lists an MSRP of $49.99; Wizardry's price is not provided.

Do either games support multiplayer?

Both are single‑player only.

What combat style does each game use?

Wizardry uses turn‑based combat; Abandoned Places uses real‑time click‑to‑attack combat with cooldowns.