Abandoned Places: A Time for Heroes vs Wizardry: The Return of Werdna - The Fourth Scenario
Side-by-side comparison of features, pricing, ratings, and alternatives.


Abandoned Places: A Time for Heroes is a 1992 fantasy RPG where you control four heroes on a mission to stop the evil arch‑mage Bronagh and save the world of Kalynthia. The game blends a 2D top‑down overworld with 3D real‑time dungeon crawling reminiscent of Dungeon Master, offering a sandbox feel and plenty of side activities beyond the main quest. The interface lets you travel to towns by clicking symbols for services like healing or hints, while combat is point‑and‑click: select a weapon or spell, then click the monster, with cooldown timers after each use. This mix of exploration, party management, and real‑time action creates a deep, nostalgic adventure for solo players.
Wizardry: The Return of Werdna puts you in the shoes of Werdna, the fallen Archmage from the original game, as he awakens from an eternal slumber to reclaim his power. Stripped of his magic and trapped in his own ten‑level stronghold, you must navigate treacherous traps, summon monsters, and locate pentagrams to regain strength and confront the heroes who once defeated you. The game features a unique progression system without experience points, offering three distinct endings based on your choices and performance.
- Rich open‑world exploration
- Blend of 2D and 3D perspectives
- Simple yet engaging point‑and‑click combat
- Deep party customization
- Unique villain‑centered storyline
- Deep strategic combat with monster summons
- High replay value due to multiple endings
- Challenging puzzles and trap design
- Dated graphics may not appeal to modern eyes
- Limited UI feedback during cooldowns
- No multiplayer or co‑op options
- No experience point system may frustrate some players
- Difficulty spikes can be steep
- Limited character customization
More alternatives & similar tools
Alternatives to Abandoned Places: A Time for Heroes
View all →
Embark on a classic fantasy RPG quest in a sprawling adventure.

Embark on a classic quest to defeat the Dragonlord and rescue the kidnapped princess.
Alternatives to Wizardry: The Return of Werdna - The Fourth Scenario
View all →
Embark on a perilous quest to recover the Staff of Gnilda and save Llylgamyn.

Classic turn‑based dungeon crawl with 10‑level labyrinth of mythic depth

Embark on a new generation quest to retrieve the Orb of Earithin
The Verdict
AI-generated from listing dataWizardry offers classic turn‑based, villain‑centered dungeon crawling with multiple endings, while Abandoned Places provides a larger open world with mixed 2D/3D exploration and real‑time click combat.
Key differences
- •Combat style: turn‑based monster summons (Wizardry) vs real‑time click‑to‑attack (Abandoned Places).
- •World scope: ten‑level labyrinth (Wizardry) vs expansive 2D overworld plus 3D dungeons (Abandoned Places).
- •Replay value: multiple endings and puzzle focus (Wizardry) vs party customization and side‑quests (Abandoned Places).
- •Graphics era: 1987 engine with retro ASCII style (Wizardry) vs early‑90s mixed 2D/3D visuals (Abandoned Places).
- •Difficulty design: no XP, strength from exploration (Wizardry) vs cooldown‑based combat with occasional UI limits (Abandoned Places).
Gameplay & fun factor
Both deliver distinct fun: Wizardry’s strategic turn‑based summons vs Abandoned Places’ open‑world exploration and real‑time combat.
Platform availability
Both are single‑player PC titles from the retro era; no platform differences specified.
Price & value
Both priced at $49.99; value depends on preferred style.
Multiplayer / co‑op
Both are single‑player only.
Content & replayability
Wizardry offers three endings and varied monster summons, increasing replay loops.
Difficulty & accessibility
Abandoned Places’ real‑time combat with simple click mechanics is generally more accessible than Wizardry’s steep difficulty spikes.
Graphics & performance
Abandoned Places mixes 2D top‑down and 3D dungeons, offering more visual variety than Wizardry’s pure 1987 engine.
Choose Abandoned Places: A Time for Heroes if…
Players seeking a larger open world, party customization, and simpler real‑time combat.
Choose Wizardry: The Return of Werdna - The Fourth Scenario if…
Fans of classic turn‑based RPGs who love strategic monster summons and multiple story outcomes.
Common questions
Do either games support multiplayer?
No; both are single‑player only.
Which game has more content to explore?
Abandoned Places features a large overworld plus 3D dungeons, while Wizardry is limited to ten labyrinth levels.
Is there a steep learning curve?
Wizardry has steep difficulty spikes and no XP system; Abandoned Places uses a simpler click‑to‑attack system with cooldowns.


