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Empire Earth: The Art of Conquest vs Police Quest: SWAT

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Empire Earth: The Art of Conquest
Empire Earth: The Art of ConquestExpand your historical empire across time from Ancient Rome to 24th Century Mars.
Police Quest: SWAT
Police Quest: SWATLead a SWAT team through realistic police scenarios
Overview
Description

Empire Earth: The Art of Conquest is the official expansion pack to the classic real-time strategy game, developed by Mad Doc Software and published by Sierra Entertainment. Building upon the foundation of the original game, this expansion introduces thrilling new strategic dimensions including unique civilization powers, distinct hero units, and two new playable civilizations: Japan and Korea. Players can immerse themselves in three distinct narrative-driven campaigns that span vastly different eras, taking them from the legendary battles of Ancient Rome through the global conflicts of World War II all the way to futuristic warfare on 24th Century Mars. With new units and expanded tactical options, it delivers a comprehensive challenge for strategy enthusiasts.

Police Quest: SWAT puts you in the shoes of a tactical police unit, demanding careful planning and precise execution. The game blends strategy, simulation, and action as you coordinate squads, manage equipment, and respond to high‑risk incidents. Released in 1995 for PC and Mac, the title offers a gritty, methodical experience that challenges players to think like real‑world law enforcement while navigating the limitations of 1990s graphics and interface design.

Pricing
Paid (One-time)
Paid (One-time)
Category
Real-Time Strategy
Real-Time Strategy
Best for
Real-time strategy fans and history buffs
Fans of tactical police simulations
Specifications
General
msrp
$19.99
$19.99
release date
2002-09-17
1995-09-30
Specifications
developer
Mad Doc Software
Sierra On-Line
publisher
Sierra Entertainment
Sierra Entertainment
age rating
ESRB T
PEGI 16, ESRB T
multiplayer
Single player, Multiplayer
Single player
critic score
73/100+97%
37/100
Pros & Cons
Pros
  • Adds compelling new civilizations like Japan and Korea
  • Engaging campaigns spanning diverse historical and futuristic settings
  • Introduces game-changing civilization powers and hero units
  • Expands the strategic depth of the original Empire Earth
  • Deep tactical planning
  • Authentic police procedures
  • Challenging single‑player experience
  • Historical retro appeal
Cons
  • Graphics have aged significantly since its 2002 release
  • Can be difficult to run on modern operating systems without community patches
  • Balancing issues present in certain multiplayer match-ups
  • Outdated graphics and UI
  • Steep learning curve
  • Limited replay variety
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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Empire Earth
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Empire Earth II: The Art of Supremacy
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Lead new civilizations through history in this strategic expansion pack.

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Age of Empires II: The Conquerors
Age of Empires II: The Conquerors

Expand your empire with new civilizations and epic battles

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Empire Earth II
Empire Earth II

Lead civilizations through 15 epochs of human history in this epic real-time strategy game.

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Alternatives to Police Quest: SWAT

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Police Quest: SWAT 2
Police Quest: SWAT 2

Lead a tactical SWAT team in realistic, real‑time police operations

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SWAT 3: Close Quarters Battle
SWAT 3: Close Quarters Battle

Tactical police action with realistic SWAT team command

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SWAT: Target Liberty
SWAT: Target Liberty

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The Verdict

AI-generated from listing data

Police Quest: SWAT offers a niche, deep tactical police simulation with single‑player focus, while Empire Earth: The Art of Conquest delivers broader real‑time strategy gameplay with both single‑player and multiplayer modes.

Key differences

  • Genre focus: SWAT is a tactical police simulator; Empire Earth is a real‑time strategy spanning multiple eras.
  • Multiplayer: SWAT is single‑player only; Empire Earth supports both single‑player and multiplayer.
  • Critical reception: SWAT scored 37/100, Empire Earth 73/100, indicating higher overall quality for Empire Earth.
  • Content scope: SWAT offers limited replay variety; Empire Earth includes multiple campaigns from ancient to futuristic settings.
  • Graphics age: Both are dated, but Empire Earth's graphics are noted as significantly aged for a 2002 release.
DimensionWinner

Gameplay & fun factor

Empire Earth provides varied campaigns and RTS depth; SWAT's narrow police scenarios limit fun variety.

Empire Earth: The Art of Conquest

Platform availability

Both are PC titles from Sierra; no platform differences specified.

Tie

Price & value

Both priced at $19.99 one‑time; value differs by content but price identical.

Tie

Multiplayer / co‑op

Empire Earth includes multiplayer; SWAT is single‑player only.

Empire Earth: The Art of Conquest

Content & replayability

Empire Earth offers multiple eras and campaigns; SWAT has limited replay variety.

Empire Earth: The Art of Conquest

Difficulty & accessibility

SWAT’s steep learning curve suits tactical enthusiasts; Empire Earth is more accessible overall.

Police Quest: SWAT

Graphics & performance

SWAT (1995) has older graphics but runs on legacy hardware; Empire Earth (2002) noted as significantly aged and may need patches.

Police Quest: SWAT

Choose Empire Earth: The Art of Conquest if…

Players seeking a broader RTS with multiple eras, campaigns, and multiplayer options.

Choose Police Quest: SWAT if…

Players who want a focused, realistic police tactical experience and don't need multiplayer.

Common questions

Which game offers multiplayer?

Empire Earth: The Art of Conquest includes both single‑player and multiplayer; Police Quest: SWAT is single‑player only.

Are the games priced similarly?

Both have a one‑time price of $19.99.

Which game received better critical reviews?

Empire Earth has a critic score of 73/100, while Police Quest: SWAT scored 37/100.