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Lumines Electronic Symphony vs Lumines II

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Lumines Electronic Symphony
Lumines Electronic SymphonyPuzzle beats meet 3D blocks on the Vita’s touch screen
Lumines II
Lumines IIAdd rhythm to your puzzle solving with vibrant block combos
Overview
Description

Lumines Electronic Symphony brings the classic block‑matching puzzle to the PlayStation Vita with animated 3D blocks and a fresh experience‑point system. Players rotate and drop pieces using the front touch screen, analog sticks, or D‑pad while unlocking skins, avatars, and unique abilities as they level up.

Lumines II builds on the original’s addictive block‑matching formula, letting players slide tetromino‑like pieces to create same‑color squares before the sweeping timeline erases them. Each cleared set fuels a score multiplier, rewarding quick thinking and pattern recognition. The game retains the sleek, music‑driven aesthetic of its predecessors, offering a visually striking experience that feels both familiar and fresh.

Pricing
Paid (One-time)
Paid (One-time)
Category
Puzzle Games
Puzzle Games
Best for
Puzzle‑music fans on handhelds
Puzzle enthusiasts and music‑driven gamers
Specifications
General
msrp
$19.99
$19.99
release date
2012-02-15
2006-11-06
Specifications
developer
Q Entertainment
Q Entertainment
publisher
Ubisoft Entertainment
Buena Vista Games, Q Entertainment
age rating
ESRB E
ESRB E10+, PEGI 12
multiplayer
Single player, Multiplayer
Single player, Multiplayer
critic score
87/100+16%
75/100
Pros & Cons
Pros
  • Innovative 3D visual style
  • Touch‑screen and traditional controls
  • Robust XP‑based unlock system
  • Supports both solo and multiplayer
  • Addictive block‑matching mechanics
  • Responsive music integration
  • Clear visual feedback
  • Supports both solo and multiplayer
Cons
  • Limited to Vita hardware
  • No online multiplayer
  • Avatar abilities can unbalance local play
  • Limited platform availability
  • No online multiplayer
  • May feel repetitive after extended play
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

More alternatives & similar tools

Alternatives to Lumines Electronic Symphony

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Lumines
Lumines

Addictive music‑driven puzzle where blocks fall to the beat.

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Lumines Supernova
Lumines Supernova

A rhythmic puzzle experience that syncs blocks to the beat

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Lumines II
Lumines II

Add rhythm to your puzzle solving with vibrant block combos

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Groovin' Blocks
Groovin' Blocks

Solve puzzles to the beat in a rhythm‑driven music game

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Alternatives to Lumines II

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Lumines Supernova
Lumines Supernova

A rhythmic puzzle experience that syncs blocks to the beat

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Lumines Live!
Lumines Live!

Fast‑paced puzzle action with music‑driven visuals and online multiplayer

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Lumines
Lumines

Addictive music‑driven puzzle where blocks fall to the beat.

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Lumines Electronic Symphony
Lumines Electronic Symphony

Puzzle beats meet 3D blocks on the Vita’s touch screen

Compare

The Verdict

AI-generated from listing data

Lumines Electronic Symphony (A) offers newer 3D visuals, touch controls and a higher critic score on Vita, while Lumines II (B) is an older, sci‑fi styled puzzle game with similar price but lower scores and no touch features.

Key differences

  • Platform: A is Vita‑only; B’s platform isn’t specified (likely older handheld).
  • Graphics: A uses animated 3D blocks; B uses a sci‑fi visual style without 3D.
  • Control options: A adds front touch screen and back touch pad; B relies on standard controls.
  • Progression: A includes XP‑based leveling and unlockable avatars; B has no such system.
  • Critical reception: A scored 87/100 vs B’s 75/100.
DimensionWinner

Gameplay & fun factor

A adds touch gestures, XP leveling and avatar abilities, expanding the core puzzle experience.

Lumines Electronic Symphony

Platform availability

A is limited to Vita; B’s platform isn’t listed, but noted as limited, likely broader than Vita.

Lumines II

Price & value

Both cost $19.99 with one‑time purchase.

Tie

Multiplayer / co‑op

Both support single‑player and local multiplayer only; no online play.

Tie

Content & replayability

A’s XP system, skins, avatars and 3D visuals give more long‑term variety than B’s static modes.

Lumines Electronic Symphony

Difficulty & accessibility

B’s interface is described as quick‑learning and kid‑friendly; A’s avatar abilities may unbalance local play.

Lumines II

Graphics & performance

A features animated 3D blocks; B provides a sci‑fi style without 3D, likely less visually advanced.

Lumines Electronic Symphony

Choose Lumines Electronic Symphony if…

Players who own a Vita and want modern 3D visuals, touch controls, and deeper progression.

Choose Lumines II if…

Players preferring classic block‑matching on unspecified handhelds with a sci‑fi look and simpler controls.

Common questions

Do either of these games support online multiplayer?

No; both only offer local multiplayer.

Which game has better critical reception?

Lumines Electronic Symphony (A) has a critic score of 87/100 versus Lumines II’s 75/100.

Is there a difference in visual style?

Yes; A uses animated 3D blocks, while B uses a sci‑fi themed visual style without 3D.