688(I) Hunter/Killer vs Sub Hunt
Side-by-side comparison of features, pricing, ratings, and alternatives.
Take the helm of a US Navy Los Angeles‑class attack submarine and engage in tactical underwater warfare. The game blends detailed sonar simulation with strategic mission planning for both solo and multiplayer battles.
Sub Hunt puts you in charge of a squad of four submarines, each piloted one at a time. Using a periscope view you aim torpedoes, dive, surface, and adjust speed to intercept enemy convoys. The overhead map lets you position your subs strategically across the sea, while five difficulty levels let both newcomers and veterans find the right challenge. This single‑player naval simulator blends action, strategy, and classic warfare gameplay.
- Deep and authentic submarine simulation
- Robust mission editor for custom content
- Multiplayer support adds replayability
- High historical accuracy
- Simple yet deep tactical gameplay
- Multiple submarines add strategic variety
- Clear periscope aiming system
- Five difficulty levels for replayability
- Outdated graphics by modern standards
- Steep learning curve for newcomers
- Limited documentation and tutorials
- Limited to single‑player mode
- Graphics are primitive by modern standards
- No multiplayer or co‑op options
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The Verdict
AI-generated from listing dataIf you want a deep, historically‑accurate submarine simulator with multiplayer and a mission editor, go with 688(I) Hunter/Killer; if you prefer a cheap, straightforward single‑player tactical game, choose Sub Hunt.
Key differences
- •Multiplayer: A supports head‑to‑head and co‑op, B is single‑player only.
- •Content creation: A includes a robust mission editor; B has fixed scenarios.
- •Price: A costs $49.99, B costs $19.99.
- •Complexity: A has a steep learning curve and limited tutorials; B is simple to pick up.
- •Historical scope: A models Cold War missions with realistic sonar; B is a generic 1982‑style naval chase.
Gameplay & fun factor
A offers deep simulation, dynamic AI, and mission editing; B provides limited single‑player scenarios.
Platform availability
Both are PC‑only (no other platforms listed).
Price & value
B costs $19.99 versus A’s $49.99, giving better value for budget buyers.
Multiplayer / co‑op
A includes multiplayer duels and cooperative patrols; B has none.
Content & replayability
A’s mission editor, historical missions, and dynamic AI create more replay value than B’s fixed six convoys.
Difficulty & accessibility
B is simple with five difficulty levels; A has a steep learning curve and limited tutorials.
Graphics & performance
Both are dated, but A’s 1997 graphics are newer than B’s 1982 primitive visuals.
Choose 688(I) Hunter/Killer if…
Submarine enthusiasts who want realism, multiplayer, and custom missions.
Choose Sub Hunt if…
Casual players seeking an inexpensive, easy‑to‑learn single‑player tactical experience.
Common questions
Which game offers multiplayer?
688(I) Hunter/Killer includes multiplayer duels and cooperative patrols; Sub Hunt is single‑player only.
Is there a way to create my own missions?
Yes, 688(I) Hunter/Killer provides a robust mission editor; Sub Hunt does not.
Which game is cheaper?
Sub Hunt costs $19.99, while 688(I) Hunter/Killer costs $49.99.





