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99 Levels to Hell vs SanctuaryRPG

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99 Levels to Hell
99 Levels to HellA rogue‑like platform shooter with 99 ever‑changing levels of guns, magic and monsters.
SanctuaryRPG
SanctuaryRPGRetro ASCII roguelike meets strategic JRPG combat
Overview
Description

99 Levels to Hell is a fast‑paced platform shooter that blends classic side‑scroll action with roguelike randomness. Each run generates a new set of dungeons filled with traps, monsters, shops, and secret rooms, keeping the experience fresh and challenging. Survive waves of enemies, upgrade your arsenal with guns and magic, and defeat a boss every ten levels to unlock the next dungeon. The game offers single‑player depth for indie fans who love procedural challenges and loot‑driven progression.

SanctuaryRPG drops you into a charming ASCII‑art world where humor and strategy collide. As you explore procedurally generated dungeons, every turn demands careful planning and tactical decision‑making. The game blends classic roguelike permadeath with a deep, action‑RPG inspired combat system, delivering a fresh take on turn‑based adventure. Built by Black Shell Games and published by Plug In Digital, this indie title offers a single‑player experience that rewards both strategic thinking and a love for retro aesthetics. Released in 2014, it continues to attract players who appreciate challenging gameplay wrapped in witty storytelling.

Pricing
Paid (One-time)
Paid (One-time)
Category
Roguelike / Roguelite
Roguelike / Roguelite
Best for
Fans of roguelike platformers
Fans of tactical roguelikes and retro RPGs
Specifications
Specifications
developer
B-Evil, Zaxis Games
Black Shell Games
publisher
Zaxis Games
Plug In Digital, Black Shell Games
age rating
ESRB T
ESRB T
multiplayer
Single player
Single player
critic score
60/100
80/100+33%
General
release date
2013-02-26
2014-04-29
Pros & Cons
Pros
  • Procedurally generated levels keep gameplay fresh
  • Wide variety of weapons and magic upgrades
  • Frequent boss encounters provide clear milestones
  • Rich secret content rewards exploration
  • Deep tactical combat
  • Rich ASCII visual style
  • Humorous and engaging writing
  • High replay value
Cons
  • High difficulty may deter casual players
  • Limited visual polish compared to larger titles
  • Single‑player only, no multiplayer mode
  • Steep learning curve for newcomers
  • Limited visual variety due to ASCII art
  • No multiplayer options
Community & Metrics
Upvotes
0
0
User rating
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