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99 Levels to Hell vs Why So Evil

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99 Levels to Hell
99 Levels to HellA rogue‑like platform shooter with 99 ever‑changing levels of guns, magic and monsters.
Why So Evil
Why So EvilA brutally hard puzzle adventure that never lets you save
Overview
Description

99 Levels to Hell is a fast‑paced platform shooter that blends classic side‑scroll action with roguelike randomness. Each run generates a new set of dungeons filled with traps, monsters, shops, and secret rooms, keeping the experience fresh and challenging. Survive waves of enemies, upgrade your arsenal with guns and magic, and defeat a boss every ten levels to unlock the next dungeon. The game offers single‑player depth for indie fans who love procedural challenges and loot‑driven progression.

Why So Evil is a punishingly difficult game that challenges players with relentless obstacles and no safety nets. Every move can lead to death, and only a practice mode offers a save and continue option, forcing you to master each level through sheer perseverance. The game blends puzzle solving, adventure exploration, and action combat across Linux, PC, and Mac platforms. Developed by Zonitron Productions and published by Grab The Games, it delivers a single‑player and co‑operative experience that tests your skill and patience.

Pricing
Paid (One-time)
Paid (One-time)
Category
Roguelike / Roguelite
Puzzle Adventure
Best for
Fans of roguelike platformers
Players who crave ultra‑hard puzzle action
Specifications
Specifications
developer
B-Evil, Zaxis Games
Zonitron Productions
publisher
Zaxis Games
Grab The Games
age rating
ESRB T
—
multiplayer
Single player
Single player, Co-operative
critic score
60/100
—
General
release date
2013-02-26
2014-09-10
Pros & Cons
Pros
  • Procedurally generated levels keep gameplay fresh
  • Wide variety of weapons and magic upgrades
  • Frequent boss encounters provide clear milestones
  • Rich secret content rewards exploration
  • Extremely challenging gameplay
  • Unique no‑save design
  • Co‑op mode adds strategic depth
  • Cross‑platform availability
Cons
  • High difficulty may deter casual players
  • Limited visual polish compared to larger titles
  • Single‑player only, no multiplayer mode
  • Very high difficulty may frustrate casual players
  • No checkpoints can lead to long play sessions
  • Limited content beyond core challenge
Community & Metrics
Upvotes
0
0
User rating
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