After the War vs Take No Prisoners
Side-by-side comparison of features, pricing, ratings, and alternatives.
After a nuclear war, Manhattan has become a lawless wasteland. Play as Jonathan "Jungle" Rogers, battling feral thieves in a gritty side‑scrolling beat‑em‑up as you race toward the airdrop platform XV‑238. The second act shifts to a side‑view shoot‑'em‑up where you must confront the guardians of Professor McJerin's scientific complex. Released in 1989 by Dinamic Software, the game blends classic hack‑and‑slash action with retro shooter mechanics, delivering a single‑player experience that challenges players to master both melee combat and precise shooting in a post‑apocalyptic setting.
Take No Prisoners drops you into a bleak, post‑apocalyptic Texas where chaos reigns. As Slade, you must battle violent townsfolk to locate a crucial object hidden in the heart of a small, ruined city. The game blends fast‑paced shooter action with both single‑player and multiplayer modes, letting you fight your way out of danger alone or with friends. Its gritty sci‑fi setting and intense combat make every encounter feel high‑stakes.
- Authentic retro graphics and sound.
- Two distinct gameplay styles keep the experience fresh.
- Challenging enemy patterns reward skill.
- Engaging post‑apocalyptic storyline.
- Atmospheric post‑apocalyptic setting
- Blend of single‑player and multiplayer modes
- Varied weapon selection
- Challenging boss encounters
- Limited move set can feel repetitive.
- No multiplayer or co‑op options.
- Modern players may find controls dated.
- Dated graphics by modern standards
- Limited save system
- Occasional AI glitches







