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Atonement: Scourge of Time vs Fragile Dreams: Farewell Ruins of the Moon

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Atonement: Scourge of Time
Atonement: Scourge of TimeSurvive a shattered kingdom where bandits, beasts, and ancient sins collide.
Fragile Dreams: Farewell Ruins of the Moon
Fragile Dreams: Farewell Ruins of the MoonExplore a post‑apocalyptic world with light RPG elements and haunting mysteries.
Overview
Description

In a world where the last king fell centuries ago, law has crumbled and settlements have dwindled. The Angelkind have vanished, leaving humanity to fend for itself among hostile bandits and wild creatures. The holy Order of Atonement strives to unite the fragile villages, but whispers of a Vindicator—a punisher of sins—loom on the horizon, promising a final reckoning.

Set after a cataclysm that erased most of humanity, you follow young Seto as he follows his grandfather’s note toward a mysterious red tower. Along the way he meets Ren, a silver‑haired girl, and together they wander desolate ruins searching for clues about the lost world. The game blends third‑person action, light RPG progression, and puzzle solving, using a Wii Remote flashlight to reveal hidden enemies and secrets. Collect sketches and short stories that tell the final moments of those who perished, and wield a variety of improvised weapons to survive the haunting landscape.

Pricing
Paid (One-time)
Paid (One-time)
Category
Action RPG
Story-Rich
Best for
Fans of story‑driven indie RPGs
Fans of atmospheric adventure games
Specifications
Specifications
publisher
New Reality Games
Bandai Namco Entertainment, Rising Star Games, XSEED Games
multiplayer
Single player
Single player
developer
—
tri-Crescendo, Namco
age rating
—
ESRB T
critic score
—
68/100
General
release date
2015-07-16
2009-01-22
msrp
—
$29.99
Pros & Cons
Pros
  • Deep, atmospheric world building
  • Strategic turn‑based combat system
  • Meaningful player choices affecting story
  • Rich crafting and resource management
  • Unique flashlight‑based gameplay
  • Rich, melancholic storytelling
  • Varied improvised weapons
  • Atmospheric sound design
Cons
  • Limited replayability after main story
  • Occasional pacing issues in early chapters
  • Graphics are modest by modern standards
  • Limited combat depth
  • Controls can feel dated on modern hardware
  • Short overall campaign length
Community & Metrics
Upvotes
0
0
User rating
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