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Back to the Future vs Back to the Future Part II & III

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Back to the Future
Back to the FutureGuide Marty to reunite his parents before time runs out
Back to the Future Part II & III
Back to the Future Part II & IIITravel through time in a challenging NES adventure
Overview
Description

Based on the 1985 movie, you play as a short Marty McFly navigating a side‑scrolling 1950s town. Your mission is to find your mother and father, lead them to the high school dance, and ensure they fall in love before you run out of time. The game challenges you with bullies, diving toy planes, and building windows you must jump into, while protecting Marty from head‑on hits. Each round adds more buildings and tougher enemies, increasing the difficulty as you progress.

Back to the Future Part II & III is a 1990 NES platformer that loosely follows the plots of the second and third Back to the Future films. Players guide Marty McFly through 2015, 1955, and 1885, solving puzzles and retrieving misplaced items while trying to fix timeline disruptions. The game is known for its short length and lack of a save feature, which contributed to its mixed reception upon release.

Pricing
Paid (One-time)
Paid (One-time)
Category
Platformers
Platformers
Best for
Fans of retro platformers
Retro gamers and Back to the Future fans
Specifications
Specifications
publisher
Electric Dreams Software
LJN
multiplayer
Single player
Single player
critic score
53/100
—
developer
—
Beam Software
age rating
—
ESRB E
General
release date
1985-12-31
1990-09-01
msrp
—
$19.99
Pros & Cons
Pros
  • Faithful adaptation of the classic film storyline
  • Challenging platforming mechanics keep players engaged
  • Retro pixel‑art graphics evoke 80s gaming charm
  • Simple one‑button controls are easy to pick up
  • Faithful to movie plot points
  • Distinct time‑period level design
  • Challenging puzzles for retro gamers
Cons
  • Limited number of levels leads to short overall playtime
  • Enemy patterns become repetitive after several rounds
  • No save or checkpoint system forces replay of entire round on death
  • Very short overall length
  • No save or password system
  • Mixed critical reception at launch
Community & Metrics
Upvotes
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0
User rating
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