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Blazing Souls vs Summon Night: Swordcraft Story

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Blazing Souls
Blazing SoulsStrategic turn‑based RPG where a memory‑lost contractor battles with combo attacks.
Summon Night: Swordcraft Story
Summon Night: Swordcraft StoryForge your own weapons and battle with Guardian Beasts in a whimsical RPG adventure.
Overview
Description

Blazing Souls is the ninth entry in Idea Factory's IF Neverland series, placing you in the role of Xeros, a contractor with no recollection of his past. Together with Adel, you traverse a war‑torn world seeking Elemental Cores that could heal or reshape humanity. The game blends tactical, turn‑based combat with a simulation battle system that rewards coordinated combo attacks and powerful Hold moves. Set nearly two decades after the events of Spectral Souls II, the story weaves personal misadventures with a larger conflict involving Human Genomes and the Original Saints, delivering a deep narrative for fans of fantasy warfare and strategic role‑playing.

Set in the magical land of Lyndbaum, you play as an apprentice Craftknight seeking the title of Craftlord. After three years of your father's disappearance, you enter a tournament that forces you to craft your own weapons and bond with a Guardian Beast. The game blends side‑scrolling real‑time combat with deep weapon‑crafting mechanics, night‑time interactions that shape the story, and a light‑hearted comedic tone that keeps the adventure fresh.

Pricing
Paid (One-time)
Paid (One-time)
Category
JRPG
JRPG
Best for
Fans of tactical RPGs and fantasy narratives
Fans of crafting RPGs
Specifications
General
msrp
$39.99
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release date
2006-01-17
2003-04-25
Specifications
developer
Idea Factory, Neverland
Flight-Plan
publisher
Idea Factory
Banpresto, Atlus
age rating
ESRB T, PEGI 12
ESRB E10+
multiplayer
Single player
Single player, Multiplayer
critic score
70/100
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Pros & Cons
Pros
  • Deep, intertwining story with series lore
  • Robust combo and Hold move system
  • Strategic grid‑based combat
  • Atmospheric fantasy setting
  • Deep and rewarding crafting system
  • Engaging real‑time combat with magical partners
  • Charming characters and humorous dialogue
  • Multiple story routes encourage replay
Cons
  • Linear progression limits replayability
  • Occasional UI clunkiness on PS2 hardware
  • Difficulty spikes without clear guidance
  • Graphics show their 2003 age
  • Limited multiplayer options
  • Crafting system has a steep learning curve for newcomers
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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Vandal Hearts
Vandal Hearts

Turn‑based tactical RPG where terrain tilts the odds of battle

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Bravely Default
Bravely Default

Strategic turn‑based RPG where brave actions and careful defaults shape destiny

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Summon Night: Swordcraft Story
Summon Night: Swordcraft Story

Forge your own weapons and battle with Guardian Beasts in a whimsical RPG adventure.

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Cross Edge
Cross Edge

Dimensional warriors unite to battle nightmares in a tactical RPG adventure.

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Blazing Souls
Blazing Souls

Strategic turn‑based RPG where a memory‑lost contractor battles with combo attacks.

Compare

The Verdict

AI-generated from listing data

Blazing Souls offers deep turn‑based tactical combat with a linear story for solo players, while Summon Night: Swordcraft Story provides real‑time action, extensive crafting, multiple story routes and multiplayer.

Key differences

  • •Combat style: turn‑based tactical grid vs real‑time side‑scroll action.
  • •Crafting depth: limited in Blazing Souls vs extensive weapon crafting in Summon Night.
  • •Multiplayer: Blazing Souls single‑player only; Summon Night includes multiplayer modes.
  • •Replayability: linear progression in Blazing Souls vs divergent story routes and crafting loops in Summon Night.
  • •Graphics era: Blazing Souls shows UI clunkiness on PS2; Summon Night’s graphics are dated from 2003.
DimensionWinner

Pricing & value

Blazing Souls costs $39.99; price for Summon Night not provided, so value cannot be directly compared.

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Gameplay & fun factor

Blazing Souls excels in tactical combo combat; Summon Night shines in real‑time action and crafting; both strong in different ways.

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Platform availability

No platform details given for either title in the supplied data.

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Multiplayer / co‑op

Summon Night supports both single‑player and multiplayer; Blazing Souls is single‑player only.

Summon Night: Swordcraft Story

Content & replayability

Summon Night offers multiple story routes and ongoing crafting; Blazing Souls has linear progression limiting replay.

Summon Night: Swordcraft Story

Difficulty & accessibility

Blazing Souls has difficulty spikes; Summon Night has a steep crafting learning curve—both present accessibility challenges.

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Graphics & performance

Blazing Souls suffers UI clunkiness on PS2; Summon Night’s graphics show their 2003 age; both are dated.

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Choose Blazing Souls if…

Players who prioritize deep tactical turn‑based combat and a focused narrative without needing multiplayer.

Choose Summon Night: Swordcraft Story if…

Players who want real‑time action, extensive weapon crafting, multiple story paths, and multiplayer options.

Common questions

What is the price of each game?

Blazing Souls is priced at $39.99; Summon Night: Swordcraft Story price is not specified in the provided information.

Does either game support multiplayer?

Summon Night includes both single‑player and multiplayer modes; Blazing Souls is single‑player only.

Which game offers more replay value?

Summon Night provides multiple story routes and a deep crafting loop, giving higher replayability than Blazing Souls' linear progression.