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Bodycount vs Dirty Bomb

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Bodycount
BodycountBullet‑fueled, close‑quarters chaos that shreds the shooter genre.
Dirty Bomb
Dirty BombA fast-paced, hardcore team-based first-person shooter set in a post-apocalyptic London.
Overview
Description

Bodycount rips apart the first‑person shooter genre with balletic gunplay and relentless, close‑quarters combat. The game delivers a shreddable world where every firefight feels like an outrageous, high‑octane showdown. Experience ferocious action from both barrels in fast‑paced arenas that reward aggressive tactics and precise shooting. With both single‑player and multiplayer modes, Bodycount offers nonstop destruction for fans of intense FPS experiences.

Dirty Bomb takes first person shooters back to their purest roots in a fast-paced team game that challenges even the most competent players. Set in a London crippled by dirty bomb attacks, players step into the shoes of global mercenaries hired by either the Central Disaster Authority or the criminal syndicate Jackal. With no controller support or aim assist, survival relies entirely on raw player skill, fast reactions, and tactical teamwork. Mercenaries fight through chaos where cooperation is essential to overcome formidable opponents and accomplish objective-based missions.

Pricing
Paid (One-time)
Free
Category
First-Person Shooters
First-Person Shooters
Best for
Hardcore FPS enthusiasts
Hardcore first-person shooter fans seeking a raw skill challenge
Specifications
General
msrp
$59.99
$0.00−100%
release date
2011-08-30
2018-08-28
Specifications
developer
Codemasters Guildford
Splash Damage
publisher
Codemasters
WarChest, Nexon Co. Ltd.
age rating
PEGI 16, ESRB M
PEGI 16
multiplayer
Single player, Multiplayer
Multiplayer
critic score
61/100+2%
60/100
Pros & Cons
Pros
  • Intense, responsive gunplay
  • Destructible environments add tactical depth
  • Dual‑wielding creates unique combat scenarios
  • Strong multiplayer focus with fast matches
  • High skill ceiling rewarding pure player reflexes and accuracy
  • Intense, fast-paced team-based gameplay mechanics
  • Distinct roster of mercenaries with unique combat roles
  • Free-to-play accessibility on PC
Cons
  • Limited map variety
  • Steep learning curve for newcomers
  • No post‑launch content updates
  • Steep learning curve that can be punishing for newcomers
  • Complete lack of controller support and aim assist
  • Lower overall player count and active support following its 2018 release
Community & Metrics
Upvotes
0
0
User rating
Not enough data
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Bodycount
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Bullet‑fueled, close‑quarters chaos that shreds the shooter genre.

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