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Colony 7 vs Space Fury

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Colony 7
Colony 7Classic arcade shooter with interchangeable weapons and micro‑transaction upgrades
Space Fury
Space FuryClassic vector shooter battling alien forces with upgrade choices each round.
Overview
Description

Colony 7 is a 1981 arcade shoot 'em up from Taito, later published by System 3 Software Ltd. in 1982. It blends the alien‑fighting action of Space Invaders with the strategic defense of Missile Command, delivering fast‑paced sci‑fi action. The game’s standout feature is its weapon‑selection system, letting players purchase and switch between multiple armaments via the arcade coin slot, adding a layer of strategy to the classic arcade experience.

Space Fury is a 1981 vector-based arcade shooter where players pilot a ship against an alien commander who taunts them between rounds with synthesized speech. Developed by Gremlin Industries and released by Sega and Coleco, the game offers both single‑player and multiplayer modes on the Sega G80 system and ColecoVision cartridge. The game stands out with its upgrade system, letting players select a single power‑up at the start of each round, ensuring varied gameplay across rounds despite its endless scoring after round four.

Pricing
Paid (One-time)
Paid (One-time)
Category
Action & Shooter
Action & Shooter
Best for
Retro arcade fans
Retro arcade enthusiasts
Specifications
General
msrp
$4.99
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release date
1982-12-31
1981-12-31
Specifications
developer
System 3 Software Ltd.
Gremlin Industries
publisher
System 3 Software Ltd.
Coleco, Sega
age rating
ESRB E
—
multiplayer
Single player
Single player, Multiplayer
Pros & Cons
Pros
  • Innovative weapon purchase system
  • Blend of two classic arcade styles
  • Simple yet engaging controls
  • Strong replay value through high scores
  • Authentic vector graphics capture the era’s aesthetic
  • Upgrade system adds strategic depth to each round
  • Synthesized taunts give the alien commander character
  • Supports both single‑player and multiplayer modes
Cons
  • Limited to single‑player mode
  • Microtransaction mechanic may feel dated
  • Graphics are primitive by modern standards
  • Limited scoring after round four reduces long‑term progression
  • Graphics are minimalist and may feel dated to new players
  • Original hardware required; modern ports are scarce
Community & Metrics
Upvotes
0
0
User rating
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