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Dead State vs Trapped Dead

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Dead State
Dead StateLead survivors, build a shelter, and fight the undead in a tense turn‑based RPG.
Trapped Dead
Trapped DeadTactical RTS survival in an 80s zombie nightmare
Overview
Description

In Dead State, you must organize a group of survivors in a collapsing Texas town, fortify a shelter, and scavenge for food and supplies while the undead roam the streets. The game blends base‑building, tactical turn‑based combat, and deep narrative choices to create a high‑tension survival experience. Your decisions shape the story, relationships, and the fate of your community as you negotiate with rival factions and maintain order inside the shelter. Every choice matters in this gritty, horror‑infused sandbox RPG.

Trapped Dead drops you into a gritty early‑80s Midwest town overrun by a genetically engineered virus. Control two college students and a cast of survivors in isometric, real‑time tactical missions as you battle hordes of the infected. The game blends classic Commandos‑style planning with horror‑movie atmosphere, offering both solo and cooperative play. Its story‑driven scenarios and tense zombie encounters keep the tension high from start to finish.

Pricing
Paid (One-time)
Paid (One-time)
Category
Survival Crafting
Horror
Best for
Fans of survival RPGs and tactical combat
Fans of tactical RTS and horror survival
Specifications
General
msrp
$29.99
$19.99−33%
release date
2014-12-04
2011-07-15
Specifications
developer
DoubleBear Productions
Crenetic GmbH Studios, Headup Games
publisher
DoubleBear Productions
Headup Games
age rating
M (Mature)
ESRB M
multiplayer
Single player
Single player, Multiplayer, Co-operative
critic score
69/100
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Pros & Cons
Pros
  • Deep survivor and morale system
  • Strategic turn‑based combat
  • Rich, branching narrative
  • Extensive base‑building options
  • Deep tactical gameplay reminiscent of Commandos
  • Atmospheric 80s horror setting
  • Both single‑player and co‑op modes
  • Varied mission objectives keep gameplay fresh
Cons
  • Steep learning curve for management mechanics
  • Occasional UI clunkiness
  • Limited replay value after story completion
  • Graphics are dated compared to modern titles
  • Limited enemy variety can feel repetitive
  • Steep learning curve for newcomers to tactical RTS
Community & Metrics
Upvotes
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User rating
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