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Deus Ex: Mankind Divided vs Project Eden

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Deus Ex: Mankind Divided
Deus Ex: Mankind DividedUncover a global conspiracy in a cyber‑augmented dystopia.
Project Eden
Project EdenDive into a cyber‑punk world of puzzles and squad‑based shooting
Overview
Description

In 2029, augmented humans are outcasts, segregated and hunted. Adam Jensen, a seasoned covert operative, must navigate a world that despises his kind while battling a hidden conspiracy. Armed with cutting‑edge weapons and a deep augmentations system, players choose stealth, combat, or diplomacy to shape the outcome of a worldwide plot that threatens humanity's future.

In a future where Earth’s surface swells with towering mega‑cities, the affluent live above while the rest descend into the depths. Your UPA squad is sent to the Real Meat factory to uncover why its equipment is failing and why technicians have vanished. Project Eden blends third‑person shooting with brain‑teasing puzzles, letting you switch between four uniquely skilled agents. With optional drop‑in co‑op, you can tackle the gritty, sci‑fi narrative together or solo.

Pricing
Paid (One-time)
Paid (One-time)
Category
Action RPG
Third-Person Shooters
Best for
Sci‑fi action RPG fans
Fans of cyberpunk puzzles
Specifications
General
msrp
$59.99
$29.99−50%
release date
2016-08-23
2001-10-08
Specifications
developer
Eidos Montréal
Core Design
publisher
Feral Interactive, Eidos Montréal, Square Enix
Eidos Interactive, Square Enix
age rating
PEGI 18, ESRB M+50%
PEGI 12, ESRB T
multiplayer
Single player
Single player, Multiplayer, Co-operative
critic score
83/100+19%
70/100
Pros & Cons
Pros
  • Deep augmentation customization
  • Meaningful player choices
  • Atmospheric cyber‑punk setting
  • Strong single‑player narrative
  • Unique agent abilities add strategic depth
  • Blend of shooting and puzzles keeps gameplay varied
  • Co‑op mode allows flexible multiplayer
  • Atmospheric cyber‑punk world design
Cons
  • Occasional performance issues on older hardware
  • Linear level design in some sections
  • Stealth mechanics can be unforgiving
  • Graphics are dated by modern standards
  • Occasional camera issues in tight spaces
  • Linear level design limits replayability
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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