DmC: Devil May Cry vs Knights of the Temple: Infernal Crusade
Side-by-side comparison of features, pricing, ratings, and alternatives.

The game blends hack‑and‑slash action with puzzle‑like enemy encounters, offering a single‑player experience that rewards skillful timing and strategic use of Devil Trigger. With stunning visuals and a rock‑driven soundtrack, DmC delivers a fresh take on the beloved franchise.
Set in a grim medieval world, Knights of the Temple: Infernal Crusade puts players in the boots of a holy knight battling demonic forces across Europe. The game blends hack‑and‑slash combat with adventure puzzles, delivering a gritty fantasy experience on PC and PlayStation 2. With both single‑player and multiplayer modes, the title offers cooperative missions and competitive arenas, letting friends join the crusade or face off in brutal melee. Its fast‑paced combat and atmospheric settings aim to satisfy fans of classic action beat‑'em‑ups.
- Deep, rewarding combat system
- Engaging reimagined storyline
- High production values and soundtrack
- Varied weapon customization
- Engaging hack‑and‑slash combat
- Varied weapon and magic options
- Co‑op and arena multiplayer modes
- Atmospheric medieval fantasy setting
- Occasional camera issues in tight spaces
- Difficulty spikes in later chapters
- Limited replay value after full completion
- Outdated graphics by modern standards
- Repetitive enemy designs
- Limited AI sophistication
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Alternatives to Knights of the Temple: Infernal Crusade
View all →The Verdict
AI-generated from listing dataDmC: Devil May Cry offers higher‑quality combat, story, and production at double the price, while Knights of the Temple provides co‑op and arena modes but feels dated and scores far lower.
Key differences
- •Combat depth: DmC features fluid multi‑hit combos, Devil Trigger, and weapon fusing versus Knights' basic melee combos with magic.
- •Multiplayer: Knights includes co‑op (2‑player campaign, 4‑player arena) while DmC is single‑player only.
- •Critical reception: DmC scored 82/100 versus Knights' 40/100, indicating overall quality difference.
- •Price: DmC costs $59.99, Knights $29.99, a $30 price gap.
- •Graphics & age: Knights (2004) has outdated graphics; DmC (2013) has higher production values and soundtrack.
Gameplay & fun factor
DmC's fluid combos, Devil Trigger, and weapon fusion create deeper, more rewarding combat than Knights' basic combos.
Platform availability
Both are single‑player titles; Knights adds multiplayer, but core platform support not specified.
Price & value
Knights costs $29.99 versus DmC's $59.99, offering lower upfront cost.
Multiplayer / co‑op
Knights supports co‑op campaign (2 players) and arena (4 players); DmC is single‑player only.
Content & replayability
DmC offers multiple difficulty modes, weapon upgrades, and dialogue choices; Knights has limited replay after story.
Difficulty & accessibility
DmC provides adjustable difficulty including hardcore mode; Knights' difficulty not specified beyond enemy spikes.
Graphics & performance
DmC (2013) has high production values and soundtrack; Knights (2004) is noted as having outdated graphics.
Choose DmC: Devil May Cry if…
Buyers seeking deep single‑player action with polished combat and story, willing to pay premium.
Choose Knights of the Temple: Infernal Crusade if…
Buyers who want co‑op play and a lower price, and don’t mind dated visuals.
Common questions
Is the higher price of DmC justified?
Yes; DmC scores 82/100, offers richer combat, story choices, and higher production values versus Knights' 40/100.
Can I play with friends in either game?
Only Knights offers co‑op (2‑player campaign, 4‑player arena); DmC is single‑player.
Which game has better replay value?
DmC provides multiple difficulty settings, weapon upgrades, and dialogue branches, giving more post‑completion replay than Knights.






