Epic Online Services vs Steamworks SDK
Side-by-side comparison of features, pricing, ratings, and alternatives.
Epic Online Services (EOS) provides a comprehensive set of cloud‑based tools that let developers add multiplayer, authentication, achievements, leaderboards, and more without building their own backend. The SDK integrates with popular engines like Unreal and Unity and works across consoles, PC, and mobile devices. EOS is free to use, scales automatically, and includes ready‑made services such as matchmaking, voice chat, and anti‑cheat, allowing studios to focus on gameplay while leveraging Epic's global infrastructure.
Steamworks SDK provides a comprehensive set of APIs, libraries, and documentation that let developers integrate Steam features such as achievements, leaderboards, matchmaking, and in‑app purchases directly into their games. It streamlines distribution, DRM, and community interaction, helping studios of any size bring their titles to the world's largest PC gaming platform. The SDK is continuously updated to match Steam client changes and includes sample code, testing tools, and extensive support resources. It works across major desktop operating systems and supports both native and engine‑based workflows, making it a go‑to solution for PC game development.
- Free with unlimited users
- Deep integration with Unreal and Unity
- Scalable cloud infrastructure
- Comprehensive suite of services in one SDK
- Free for any Steam‑registered developer
- Deep integration with Steam client features
- Extensive documentation and community support
- Cross‑platform support for Windows, macOS, and Linux
- Limited documentation for non‑Epic engines
- No on‑premise self‑hosted option
- Support primarily community‑driven
- Limited to distribution on Steam platform
- Requires compliance with Valve's policies and revenue share
- Complexity can be high for small indie teams unfamiliar with C++
More alternatives & similar tools
Alternatives to Epic Online Services
View all →Alternatives to Steamworks SDK
View all →The Verdict
AI-generated from listing dataEpic Online Services offers a free, platform‑agnostic backend suite ideal for any game, while Steamworks SDK is free but ties you to Steam distribution and its ecosystem.
Key differences
- •Platform lock‑in: Epic works anywhere; Steamworks requires publishing on Steam.
- •Built‑in voice chat and cross‑play support are only in Epic.
- •Steam provides integrated store, DLC, Workshop, and cloud saves; Epic does not.
- •Documentation depth: Steam has extensive docs; Epic’s docs are limited for non‑Epic engines.
- •Anti‑cheat: Epic has its own module; Steam relies on Valve Anti‑Cheat (VAC).
Pricing & value
Both are free, but Epic’s unlimited users and cloud scalability give more value for non‑Steam games.
Ease of use / learning curve
Steamworks offers extensive documentation and community support; Epic’s docs are limited for non‑Epic engines.
Features & depth
Epic includes voice chat, cross‑play session management, and real‑time analytics beyond Steam’s core services.
Integrations & ecosystem
Both integrate with Unity and Unreal; Steam adds GitHub integration, Epic adds C++ support.
Scalability
Epic provides cloud SaaS with unlimited users; Steamworks is tied to Steam’s desktop app infrastructure.
Support
Both rely on email, documentation, and community forums; no dedicated premium support listed.
Migration / lock‑in
Steamworks locks you into Steam distribution; Epic is platform‑agnostic, easier to migrate away.
Choose Epic Online Services if…
Developers needing cross‑platform backend services without Steam distribution constraints.
Choose Steamworks SDK if…
Developers publishing exclusively on Steam who want built‑in store, DLC, and workshop features.
Common questions
Can I use Epic Online Services if I later decide to publish on Steam?
Yes; Epic is platform‑agnostic and does not restrict distribution, so you can add Steamworks later.
Does Steamworks require me to share revenue with Valve?
Not specified in the provided facts; the document only mentions compliance with Valve's policies and revenue share.
Which SDK offers built‑in voice chat for multiplayer games?
Epic Online Services includes integrated voice chat with echo cancellation and adaptive bitrate.
