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Fable: The Journey vs Tales of Legendia

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Fable: The Journey
Fable: The JourneyExperience the world of Albion in a whole new way through an action-packed Kinect adventure.
Tales of Legendia
Tales of LegendiaA heartfelt RPG adventure with vibrant worlds and deep storytelling
Overview
Description

Set 50 years after the events of Fable III, Fable: The Journey invites players to come to the aid of the mysterious Theresa on a perilous quest across Albion. Built from the ground up for the Kinect sensor, the game immerses you in a rich fantasy world filled with dangerous enemies, thrilling chases, and memorable characters. Wield magic directly with your hands to defeat foes, defend yourself in intense combat encounters, and solve intricate puzzles along the way. Combining deep storytelling with motion-controlled gameplay, it offers a unique perspective on the beloved Fable universe as you journey toward becoming a true hero.

Tales of Legendia follows the journey of a young hero and his companions as they uncover ancient mysteries and battle dark forces across a richly detailed fantasy realm. The game blends real-time combat with character-driven narratives, offering players a blend of action and role‑playing depth. With its colorful visuals, memorable cast, and a soundtrack that captures the spirit of adventure, Tales of Legendia delivers a classic PlayStation 2 experience that appeals to both longtime fans of the series and newcomers to the genre.

Pricing
Paid (One-time)
Paid (One-time)
Category
VR & Motion Games
Action RPG
Best for
Fans of the Fable franchise and Kinect owners
RPG enthusiasts
Specifications
General
msrp
$39.9920%
$49.99
release date
2012-10-09
2005-08-25
Specifications
developer
Lionhead Studios
Namco
publisher
Microsoft Studios
Namco
age rating
ESRB T, PEGI 12
ESRB T
multiplayer
Single player
Single player
critic score
63/100
79/100+25%
Pros & Cons
Pros
  • Innovative use of Kinect motion controls for spellcasting and combat
  • Engaging narrative set decades after Fable III
  • Features the signature humor and picturesque world of Albion
  • Offers a fresh, immersive perspective on a beloved franchise
  • Engaging real‑time combat system
  • Rich character-driven story
  • Vibrant fantasy visuals
  • Strong musical score
Cons
  • Relies entirely on Kinect hardware, limiting control options
  • More linear structure compared to traditional open-world Fable titles
  • Motion tracking can occasionally feel demanding or imprecise
  • Linear progression limits open‑world freedom
  • Occasional repetitive enemy encounters
  • Some voice acting feels dated
Community & Metrics
Upvotes
0
0
User rating
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Fable III

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Fable

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Fable: The Lost Chapters
Fable: The Lost Chapters

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Fable II
Fable II

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Tales of Destiny II
Tales of Destiny II

Epic real‑time RPG adventure blending fantasy and sci‑fi on a single journey.

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Tales of Rebirth
Tales of Rebirth

A vibrant action RPG where destiny awakens across a fantastical world.

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Tales of Destiny 2
Tales of Destiny 2

Epic RPG adventure continues with new heroes and battles

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Tales of the Abyss
Tales of the Abyss

Epic RPG adventure with real‑time combat and a sprawling world

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The Verdict

AI-generated from listing data

Tales of Legendia offers classic real‑time RPG combat and a richer story for a lower‑risk, traditional experience, while Fable: The Journey provides a unique Kinect‑only adventure that feels more novel but less precise.

Key differences

  • Control scheme: Tales uses standard gamepad controls; Fable requires Kinect motion tracking.
  • Release era & tech: Tales (2005 PS2) has mature graphics for its time; Fable (2012 Xbox) relies on motion tech, not traditional visuals.
  • Critical reception: Tales scored 79/100 vs. Fable’s 63/100, indicating stronger overall reviews.
  • Price: Tales costs $49.99, Fable $39.99, a $10 difference.
  • Narrative focus: Tales splits story across multiple character chapters; Fable follows a single post‑Fable III storyline.
DimensionWinner

Gameplay & fun factor

Tales features a real‑time Linear Motion Battle System with combos, while Fable’s Kinect controls can feel imprecise.

Tales of Legendia

Platform availability

Fable requires Kinect hardware, limiting it to Xbox with sensor; Tales runs on PS2 without extra peripherals.

Fable: The Journey

Price & value

Fable is $39.99 versus Tales at $49.99, offering a $10 lower upfront cost.

Fable: The Journey

Multiplayer / co‑op

Both are single‑player only.

Tie

Content & replayability

Tales provides multiple character chapters, weapon upgrades, and save‑anywhere, giving more depth than Fable’s linear story.

Tales of Legendia

Difficulty & accessibility

Standard controls in Tales are more accessible than Kinect’s motion tracking, which can be demanding.

Tales of Legendia

Graphics & performance

Fable, released later (2012), benefits from newer hardware despite Kinect focus; Tales is a 2005 PS2 title.

Fable: The Journey

Choose Fable: The Journey if…

Players who own Kinect and want a novel, motion‑based Fable experience.

Choose Tales of Legendia if…

RPG fans who want solid combat, deep story, and no extra hardware.

Common questions

Do I need any extra hardware for either game?

Tales of Legendia runs on PS2 with a standard controller; Fable: The Journey requires a Kinect sensor.

Which game received better critical reviews?

Tales of Legendia has a critic score of 79/100, while Fable: The Journey scored 63/100.

Is the price difference significant?

Fable costs $39.99, which is $10 less than Tales at $49.99.