Garry's Mod vs Patterns
Side-by-side comparison of features, pricing, ratings, and alternatives.
Garry's Mod is a physics‑based sandbox built on Valve's Source engine, offering players the freedom to spawn NPCs, ragdolls, and props and manipulate them with a physics gun. There are no built‑in objectives, letting creativity drive the experience. The game features extensive Lua‑based modding, supporting community‑created modes like Trouble in Terrorist Town and Prop Hunt. Available on Linux, PC, and Mac, it supports both single‑player and multiplayer co‑operative play.
Patterns is a 3D sandbox where you can craft entire worlds using physics‑based building blocks. Whether you work alone or invite friends, the engine lets you shape terrain, construct machines, and set custom goals. The platform supports open‑ended exploration or structured challenges, giving you the freedom to design games, puzzles, or simply beautiful landscapes.
- Huge modding community with endless content
- Intuitive physics and tool gun controls
- Unlimited creative possibilities
- Supports both solo and multiplayer experiences
- Deep physics engine encourages inventive engineering.
- Robust multiplayer editing for collaborative projects.
- Flexible goal system lets you craft both games and open worlds.
- Free-to-play with no hidden costs.
- No core campaign or objectives
- Graphics are dated compared to modern titles
- Scripting can be steep for beginners
- Graphics are dated compared to modern sandbox titles.
- Limited official tutorials can steepen the learning curve.
- No built‑in scripting limits advanced automation.






