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Gunpoint vs Wirehead

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Gunpoint
GunpointRewrite security, outsmart guards – a stealth puzzle where you rewire the world.
Wirehead
WireheadControl Ned Hubbard’s mind‑controller with a joystick in a hilarious, choose‑your‑path adventure.
Overview
Description

You play as a freelance spy who infiltrates high‑security buildings using a unique gadget called the Crosslink. By visualizing and rewiring security systems, you can turn lights, doors, and traps against the guards and complete your objectives. The game blends platforming, puzzle solving, and narrative‑driven stealth in a compact indie experience, available on Linux, PC, and Mac. Every level is a sandbox for creative problem‑solving, rewarding clever rewiring over brute force.

Wirehead puts you in the head of Ned Hubbard, a man with a wireless controller implanted in his brain. Using a classic joypad, you guide Ned through a series of FMV sequences as rival forces hunt his mind‑implant. The game plays like a comedic, interactive movie reminiscent of Dragon’s Lair: each split‑second decision opens a new path or ends Ned’s story, making timing and choice crucial for survival.

Pricing
Paid (One-time)
Paid (One-time)
Category
Puzzle Adventure
Story-Rich
Best for
Players who enjoy clever stealth puzzles
Fans of retro FMV adventures and comedic storytelling
Specifications
Specifications
developer
Suspicious Developments
The Code Monkeys, MGM Interactive
publisher
Suspicious Developments
Sega
multiplayer
Single player
Single player
critic score
88/100
—
age rating
—
ESRB T
General
release date
2013-06-03
1995-09-01
Pros & Cons
Pros
  • Innovative wiring mechanic offers deep strategic freedom
  • Compact playtime with high replay value
  • Sharp pixel art makes security layouts easy to read
  • Strong narrative humor adds personality
  • Innovative joystick‑controlled FMV mechanic
  • Highly replayable branching narrative
  • Strong comedic writing
  • Distinct retro aesthetic
Cons
  • Limited content may feel short for some players
  • No multiplayer or co‑op modes
  • Difficulty spikes in later levels can be frustrating
  • Limited graphics by modern standards
  • Linear progression can feel restrictive after multiple playthroughs
  • Controls may feel unintuitive for players accustomed to point‑and‑click
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

More alternatives & similar tools

Alternatives to Gunpoint

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Prey
Prey

Survive an alien-infested space station with mind‑bending powers

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Second Sight
Second Sight

Use psychic powers to stealth through a dark, mind‑bending thriller.

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Wirehead
Wirehead

Control Ned Hubbard’s mind‑controller with a joystick in a hilarious, choose‑your‑path adventure.

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Alternatives to Wirehead

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The Daedalus Encounter
The Daedalus Encounter

A sci‑fi FMV puzzle adventure where a disembodied brain guides his crew to survive a dying alien ship

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Psychic Detective
Psychic Detective

Step into the mind of a psychic detective and solve dark mysteries.

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Gunpoint
Gunpoint

Rewrite security, outsmart guards – a stealth puzzle where you rewire the world.

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Double Switch
Double Switch

Control cameras, set traps, survive the horror.

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The Verdict

AI-generated from listing data

Wirehead offers a narrative‑heavy, FMV adventure with high replayability, while Gunpoint delivers a concise, puzzle‑focused stealth experience.

Key differences

  • •Wirehead uses full‑motion video scenes and a joystick‑controlled mechanic; Gunpoint uses minimalist pixel art and a drag‑and‑drop wiring system.
  • •Wirehead’s story branches at every decision, giving many outcomes; Gunpoint’s missions are self‑contained with limited overall content.
  • •Wirehead emphasizes comedic storytelling; Gunpoint emphasizes strategic stealth puzzles with witty client dialogue.
  • •Wirehead’s retro FMV graphics are dated by modern standards; Gunpoint’s sharp pixel art is praised for clarity.
  • •Both are single‑player and priced as one‑time purchases, but their gameplay genres differ dramatically.
DimensionWinner

Gameplay & fun factor

Wirehead offers narrative adventure with timing challenges; Gunpoint offers stealth puzzle wiring – each excels in its own genre.

Tie

Platform availability

No platform information provided for either title; cannot determine a difference.

Tie

Pricing & value

Both are paid one‑time purchases; price amounts are not specified.

Tie

Multiplayer / co‑op

Both are single‑player only.

Tie

Content & replayability

Wirehead’s branching narrative offers multiple outcomes; Gunpoint’s limited mission count may feel short.

Wirehead

Difficulty & accessibility

Wirehead’s timing challenges can be unintuitive; Gunpoint has difficulty spikes later – both present accessibility hurdles.

Tie

Graphics & performance

Gunpoint’s sharp pixel‑art is highlighted as clear; Wirehead’s FMV graphics are noted as limited by modern standards.

Gunpoint

Choose Gunpoint if…

Players who prefer concise stealth puzzles with a strategic wiring mechanic.

Choose Wirehead if…

Fans of retro FMV adventures who want a comedic, highly replayable story.

Common questions

Is either game cheaper?

Both are sold as a one‑time purchase; specific price amounts are not provided.

Which game is easier to pick up?

Wirehead’s joystick control may feel unintuitive for point‑and‑click players; Gunpoint’s drag‑and‑drop wiring is straightforward but has later difficulty spikes.

Will I get a lot of content for replay?

Wirehead offers many branching outcomes for replayability; Gunpoint has limited missions and may feel short after completion.