Gunstar Super Heroes vs Super Contra
Side-by-side comparison of features, pricing, ratings, and alternatives.
Blue and Red embark on a daring quest to keep a powerful stone from an evil empire seeking to resurrect the God of Ruin. Their adventure unfolds across six wildly inventive levels, each packed with classic side‑scroll shooting action and sci‑fi flair. Players experience two completely different routes, offering distinct play‑throughs that culminate in gigantic bosses that fill the entire screen, delivering an arcade‑style challenge reminiscent of Treasure’s legendary titles.
Super Contra is a 1988 run‑and‑gun arcade title from Konami, continuing the story of Bill Rizer and Lance Bean as they battle alien forces that have seized a military base. The game mixes traditional side‑scrolling levels with new overhead stages, delivering fast‑paced shooting and platforming challenges. The sequel expands the original’s formula with co‑operative play, a variety of enemy types, and retro pixel‑art graphics, offering both solo and multiplayer experiences for fans of classic arcade action.
- Two distinct story routes
- Varied level design
- Impressive boss scale
- Classic Treasure action
- Authentic retro arcade experience
- Varied level perspectives add gameplay depth
- Simultaneous two‑player co‑op
- Iconic Konami soundtrack
- Limited to single player
- Short overall length
- Average critical reception
- High difficulty may deter newcomers
- Limited modern features like save states
- Graphics are dated by today’s standards
More alternatives & similar tools
Alternatives to Gunstar Super Heroes
View all →Alternatives to Super Contra
View all →The Verdict
AI-generated from listing dataSuper Contra offers more content, co‑op play, and a higher critic score, while Gunstar Super Heroes is a solo GBA experience with shorter length.
Key differences
- •Multiplayer: Gunstar is single‑player only; Super Contra supports simultaneous two‑player co‑op.
- •Content depth: Gunstar has two story routes but is short; Super Contra adds perspective switches, hidden power‑ups and multi‑phase bosses.
- •Critic reception: Gunstar 50/100 vs Super Contra 58/100.
- •Platform: Gunstar is a Game Boy Advance title; Super Contra’s platform isn’t specified in the data.
- •Difficulty: Super Contra is noted for high difficulty, which may deter newcomers; Gunstar’s difficulty isn’t highlighted.
Gameplay & fun factor
Super Contra adds side‑scroll and overhead views, varied weapons and co‑op, and scores higher (58 vs 50).
Platform availability
Gunstar is confirmed for GBA; Super Contra’s platform isn’t listed, so no clear advantage.
Price & value
Both are one‑time paid titles; only Super Contra’s MSRP ($19.99) is given, Gunstar’s price is not specified.
Multiplayer / co‑op
Super Contra includes simultaneous two‑player co‑op; Gunstar is single‑player only.
Content & replayability
Super Contra offers perspective changes, hidden routes and multi‑phase bosses, giving more replay value than Gunstar’s short six‑level run.
Difficulty & accessibility
Gunstar’s difficulty isn’t highlighted, while Super Contra is described as high difficulty, which may be less accessible.
Graphics & performance
Gunstar’s vibrant GBA retro graphics are noted; Super Contra’s 8‑bit graphics are described as dated.
Choose Gunstar Super Heroes if…
Buyers who want a handheld, single‑player retro shooter and prefer a shorter, easier experience.
Choose Super Contra if…
Buyers who want co‑op play, more content, and don’t mind higher difficulty.
Common questions
Which game supports two‑player co‑op?
Super Contra supports simultaneous two‑player co‑op; Gunstar Super Heroes is single‑player only.
Which title has a higher critic score?
Super Contra has a critic score of 58/100, compared to Gunstar Super Heroes' 50/100.
What is the price of each game?
Super Contra’s MSRP is $19.99; Gunstar Super Heroes' price is not specified in the provided data.





