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Hotel vs Samantha Swift and the Golden Touch

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Hotel
HotelUnravel ancient conspiracies in a time‑spanning point‑and‑click adventure
Samantha Swift and the Golden Touch
Samantha Swift and the Golden TouchA charming point-and-click hunt for Alexander the Great's legendary scroll.
Overview
Description

Hotel thrusts players into a globe‑spanning mystery where an ancient Egyptian cult guards a world‑shattering artifact. Encounter figures like Marcus Antonius and King Arthur as you piece together riddles to keep the object's terrible power from falling into the wrong hands.\nThe game blends historical intrigue with classic puzzle solving, offering richly illustrated scenes and dialogue‑driven storytelling that keeps the tension high from start to finish.

Samantha Swift receives a mysterious commission to locate Alexander the Great's Scroll of Wealth, promising riches beyond imagination. As she travels across exotic locales, she uncovers hidden artifacts for the Museum of Secrets Lost, blending treasure hunting with witty dialogue. The game offers hand‑drawn visuals, clever puzzles, and a light‑hearted story that’s perfect for players of all ages. With a single‑player focus and family‑friendly rating, it delivers a relaxing adventure on PC.

Pricing
Paid (One-time)
Paid (One-time)
Category
Puzzle Adventure
Puzzle Adventure
Best for
Fans of story‑driven point‑and‑click adventures
Fans of casual adventure puzzles
Specifications
General
msrp
$19.99
$9.99−50%
release date
2010-08-03
2009-04-29
Specifications
developer
MumboJumbo
MumboJumbo
publisher
Cateia Games
MumboJumbo
age rating
ESRB E10+
PEGI 3, ESRB E
multiplayer
Single-player only
Single player
Pros & Cons
Pros
  • Engaging historical storyline
  • Beautiful hand‑drawn visuals
  • Varied puzzle mechanics
  • Strong voice acting
  • Engaging, light‑hearted storyline.
  • Varied puzzles that are easy to learn but satisfying to solve.
  • Beautiful hand‑drawn visuals.
  • Family‑friendly content suitable for all ages.
Cons
  • Occasional obscure puzzle solutions
  • Linear sections limit replayability
  • Some dialogue feels dated
  • Limited replay value after completing the main story.
  • Puzzles can feel repetitive in later chapters.
  • No optional difficulty settings.
Community & Metrics
Upvotes
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User rating
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Hotel
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Unravel ancient conspiracies in a time‑spanning point‑and‑click adventure

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