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I am Bread vs Ninjabread Man

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I am Bread
I am BreadBecome a slice of bread on a quest to toast yourself.
Ninjabread Man
Ninjabread ManA sugary ninja battles cupcake armies in a quirky platform adventure.
Overview
Description

The game uses simple arrow‑key or analog‑stick controls to tilt, roll, and bounce the bread while avoiding water, floors, and other hazards that lower the edible meter. It’s a light‑hearted action‑adventure simulation that mixes humor with puzzle‑style platforming.

Ninjabread Man is a 2005 action‑adventure platformer where players control a cookie‑shaped ninja defending Candy Land from hostile cupcakes, bees, and jelly monsters. The game features three main levels and a tutorial, requiring players to collect eight power rods per level to activate a teleporter and progress. Developed by Data Design Interactive and published by Conspiracy Entertainment and Data Design Interactive, the title launched on PlayStation 2 and Windows in July 2005 and later appeared on Wii. Despite its whimsical premise, the game was widely criticized for camera issues, graphics, short length, and clunky controls.

Pricing
Paid (One-time)
Paid (One-time)
Category
Platformers
Platformers
Best for
Casual gamers and puzzle lovers
Casual gamers and retro platform fans
Specifications
General
msrp
$9.99−50%
$19.99
release date
2014-12-03
2005-07-13
Specifications
developer
Bossa Studios
Data Design Interactive
publisher
Bossa Studios
Conspiracy Entertainment, Data Design Interactive
age rating
ESRB E10+
PEGI 3, ESRB E
multiplayer
Single player
Single player
critic score
54/100
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Pros & Cons
Pros
  • Unique concept of playing as a slice of bread
  • Simple, intuitive controls
  • Humorous and family‑friendly tone
  • Varied level themes across the week
  • Colorful, candy‑themed visual style.
  • Simple controls suitable for young players.
  • Short length makes it easy to finish in one sitting.
  • Collectible power‑rod system adds a clear objective.
Cons
  • Limited depth for hardcore gamers
  • Repetitive mechanics after extended play
  • Occasional imprecise physics collisions
  • Unresponsive camera and clunky controls.
  • Low‑resolution graphics and dated visuals.
  • Very short gameplay with limited replay value.
Community & Metrics
Upvotes
0
0
User rating
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