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Jazzpunk vs The Blues Brothers

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Jazzpunk
JazzpunkA surreal spy comedy adventure where absurdity meets 1950s Japan.
The Blues Brothers
The Blues BrothersChase the police and rock the stage in a comedic platform adventure.
Overview
Description

Jazzpunk is a single-player, first‑person adventure that blends espionage tropes with off‑beat humor. Set in a stylized 1950s Japan, you play as Polyblank, a silent agent delivered in a human‑shaped suitcase, tackling bizarre missions while freely exploring a world full of interactive NPC gags. The game is peppered with quirky mini‑games—mini‑golf, a Frogger‑style chase, and a toaster‑powered Duck Hunt—each woven into the storyline. Its comedic narrative, eccentric objectives, and whimsical visuals make for a memorable, non‑linear experience.

The Blues Brothers is a 1991 platformer where players control Jake or Elwood Blues as they evade police and collect items to reach a blues concert. Each level features classic side‑scrolling jumps, hidden guitars, and a final showdown on stage. The game supports single‑player and cooperative play, letting two friends team up to out‑run the law across MS‑DOS, Amiga, Atari ST and NES versions, delivering a nostalgic blend of action and comedy.

Pricing
Paid (One-time)
Paid (One-time)
Category
Story-Rich
Platformers
Best for
Fans of quirky adventure games
Fans of retro comedy platformers
Specifications
General
msrp
$14.99−25%
$19.99
release date
2014-02-07
1991-12-31
Specifications
developer
Necrophone Games
Titus France
publisher
Adult Swim Games
Titus France, Titus Software
age rating
PEGI 12, ESRB T
—
multiplayer
Single player
Single player, Co-operative
critic score
83/100
—
Pros & Cons
Pros
  • Highly original humor and writing
  • Freedom to explore without strict puzzles
  • Variety of integrated mini‑games
  • Cross‑platform support on PC, Mac, and Linux
  • Authentic 1990s pixel art
  • Co‑operative mode adds replay value
  • Humorous police‑chase premise
  • Clear level objectives with item collection
Cons
  • Short overall length may leave players wanting more
  • Some jokes rely on niche references
  • Occasional control stiffness in first‑person movement
  • Limited character abilities (no differentiation)
  • Simple AI can become predictable
  • No modern save system; must replay levels
Community & Metrics
Upvotes
0
0
User rating
Not enough data
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