Lara Croft and the Temple of Osiris vs Rise of the Tomb Raider
Side-by-side comparison of features, pricing, ratings, and alternatives.

Lara Croft teams up with rival treasure hunter Carter Bell and the imprisoned gods Horus and Isis to battle the evil god Set in a vibrant, high‑angle Egyptian world. The game expands the two‑player co‑op of its predecessor to support up to four players, blending shooting, puzzle‑solving and platforming. Explore shifting temple layouts, defeat hordes of underworld enemies, and solve ancient riddles together, all while enjoying a fast‑paced action‑adventure experience.
Players earn experience to unlock skills across three distinct trees—combat, hunting, and survival—while the Expeditions mode lets them replay levels with unique modifiers. Co‑operative play and a rich narrative drive the experience across PlayStation 4, Xbox One, PC, Mac, Linux and VR platforms.
- Four‑player local co‑op
- Rich Egyptian-themed environments
- Blend of shooting and puzzle mechanics
- Replayable level layouts
- Deep skill‑tree customization
- Rich, atmospheric environments
- Robust co‑op campaign option
- Engaging narrative with strong characters
- Limited narrative depth compared to mainline Tomb Raider titles
- Online multiplayer can suffer from lag on some platforms
- No post‑launch DLC announced
- Limited traditional multiplayer modes
- Occasional performance drops on older hardware
- Some side content can feel repetitive
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Alternatives to Lara Croft and the Temple of Osiris
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Co‑op action‑puzzle adventure set in an Egyptian mythic temple
The Verdict
AI-generated from listing dataRise of the Tomb Raider offers a richer single‑player story and higher critical acclaim, while Lara Croft and the Temple of Osiris focuses on four‑player local co‑op and puzzle‑centric gameplay.
Key differences
- •Co‑op capacity: 2 players (Rise) vs up to 4 players (Temple of Osiris).
- •Narrative depth: Main‑line story with strong characters (Rise) vs limited story (Temple of Osiris).
- •Critical reception: 87/100 (Rise) vs 75/100 (Temple of Osiris).
- •Age rating: PEGI 18 / ESRB M (Rise) vs PEGI 12 / ESRB T (Temple of Osiris).
- •Gameplay focus: Survival, skill trees, open hubs (Rise) vs action‑puzzle, isometric camera (Temple of Osiris).
Gameplay & fun factor
Rise combines combat, stealth, survival and skill trees; Temple centers on puzzles and limited combat.
Platform availability
Both are paid one‑time titles released for similar platforms (not specified).
Pricing & value
Both priced at $59.99; value differs by content focus.
Multiplayer / co‑op
Temple supports up to four local players; Rise only two‑player co‑op.
Content & replayability
Rise offers expeditions mode, skill trees, and hub areas; Temple relies on level‑layout changes.
Difficulty & accessibility
Temple has lower age rating (PEGI 12) suggesting easier accessibility than Rise (PEGI 18).
Graphics & performance
Rise noted for stunning Siberian environments; Temple’s graphics not highlighted.
Choose Lara Croft and the Temple of Osiris if…
Groups seeking four‑player local co‑op and puzzle‑driven action.
Choose Rise of the Tomb Raider if…
Players who prioritize story, solo depth, and higher critical quality.
Common questions
Do both games cost the same?
Yes, each has an MSRP of $59.99.
Which title has better reviews?
Rise of the Tomb Raider has a critic score of 87/100, versus 75/100 for Temple of Osiris.
How many players can play together?
Rise supports two‑player co‑op; Temple of Osiris supports up to four players locally.
