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Maelstrom: The Battle for Earth Begins vs Universe at War: Earth Assault

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Maelstrom: The Battle for Earth Begins
Maelstrom: The Battle for Earth BeginsCommand factions, terraform battlefields, and survive the alien Maelstrom.
Universe at War: Earth Assault
Universe at War: Earth AssaultCommand customizable alien war machines and dominate the battlefield in a dynamic RTS.
Overview
Description

Set fifty years in the future, Earth teeters on the brink of extinction, split between the guerrilla Remnants and the high‑tech Ascension. As humanity fights for dwindling resources, a savage alien race, the Hai‑Genti, invades, forcing both sides into an all‑out war for survival. Play from multiple viewpoints, wield faction‑specific tactics, and reshape the terrain itself. With the power to terraform landscapes and transform units, Maelstrom delivers frantic, destructive RTS action in a devastated world.

Take charge of multiple unique factions, each with its own spectacular units and powerful abilities, and shape the outcome of massive battles. The game blends classic real‑time strategy with on‑the‑fly tactical customization, letting you swap weapons, rework tech trees, and retrain units mid‑combat. Experience large‑scale combat on PC and Xbox 360, featuring both single‑player campaigns and robust multiplayer modes where strategic adaptation is key to victory.

Pricing
Paid (One-time)
Paid (One-time)
Category
Real-Time Strategy
Real-Time Strategy
Best for
Strategy enthusiasts and RTS fans
RTS enthusiasts and sci‑fi strategy fans
Specifications
General
msrp
$59.99
$39.99−33%
release date
2007-02-20
2007-12-10
Specifications
developer
KD Vision
Petroglyph Games
publisher
Codemasters
Sega
age rating
ESRB T
ESRB T
multiplayer
Single player, Multiplayer
Single player, Multiplayer
critic score
60/100
72/100+20%
Pros & Cons
Pros
  • Deep faction asymmetry
  • Robust terraforming mechanics
  • Engaging single‑player narrative
  • Strong multiplayer support
  • Deep unit customization
  • Dynamic tech tree adjustments
  • Strong single‑player and multiplayer content
  • Varied faction abilities
Cons
  • Steep learning curve for newcomers
  • AI can be inconsistent in higher difficulties
  • Graphics show their age compared to modern RTS titles
  • Steep learning curve for new RTS players
  • Occasional AI imbalance in single‑player missions
  • Limited post‑release updates
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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