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Obsidian vs Zero Critical

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Obsidian
ObsidianExplore surreal sci‑fi puzzles in a mind‑bending adventure
Zero Critical
Zero CriticalUnravel a sci‑fi mystery as sanity slips on a remote research base.
Overview
Description

Obsidian is a point‑and‑click adventure that thrusts players into a bizarre, science‑fiction thriller world where every choice matters. Solve intricate puzzles while unraveling a mysterious narrative that challenges your perception of reality. Set in 1997, this single‑player experience blends atmospheric storytelling with clever brain‑teasers, offering a hauntingly immersive journey for fans of classic adventure games.

You play as an investigator probing the death of a scientist on an isolated research station. As you piece together clues about the enigmatic SATIN project, the line between reality and madness begins to blur.\nThe game blends classic point‑and‑click adventure mechanics with atmospheric puzzles, delivering a deep story driven by memorable characters and a haunting setting. Its focus on narrative and psychological tension makes each discovery feel weighty and unsettling.

Pricing
Paid (One-time)
Paid (One-time)
Category
Puzzle Adventure
Puzzle Adventure
Best for
Fans of classic adventure and puzzle games
Fans of narrative puzzle adventures
Specifications
General
msrp
$19.99
—
release date
1997-01-13
1998-12-31
Specifications
developer
Rocket Science Games
Istvan Pely Productions
publisher
SegaSoft, Inprore
Bethesda Softworks
age rating
ESRB E
ESRB E
multiplayer
Single player
Single player
Pros & Cons
Pros
  • Engaging, atmospheric storytelling
  • Varied and inventive puzzles
  • High replay value due to multiple endings
  • Beautiful hand‑drawn art style
  • Deep, character‑driven storyline
  • Atmospheric sci‑fi setting
  • Thought‑provoking puzzles
  • Multiple endings based on player choices
Cons
  • Occasional obscure puzzle solutions
  • Limited save slots can force replay of sections
  • Some dialogue pacing feels slow
  • Retro graphics may not appeal to everyone
  • Limited hint system can lead to frustration
  • Pacing can feel slow for action‑oriented players
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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