Tales of Symphonia: Dawn of the New World vs Tales of Zestiria
Side-by-side comparison of features, pricing, ratings, and alternatives.

Set two years after the events of Tales of Symphonia, the game follows Emil Castagnier and Marta Lualdi as they uncover why their world has fallen into ruin. Their journey intertwines with the original cast and the mysterious Ratatosk spirit, leading to a quest to restore balance. The title expands the series with a monster capture system, free‑movement combat, and a deep elemental alignment mechanic, letting players customize parties from hundreds of combinations while enjoying single‑player or co‑operative play.
Tales of Zestiria follows Sorey, a young hero blessed by the Seraphim, as he journeys across Glenwood to cleanse the land of the Hellion threat. The game blends action‑packed Linear Motion Battle System combat with a seamless open world and unique character‑fusion attacks.
- Deep monster recruitment system
- Free‑movement real‑time combat
- Rich continuation of the Symphonia storyline
- Co‑op split‑screen support
- Deep, action‑focused combat system
- Expansive open‑world environment
- Unique character‑fusion mechanics
- Rich fantasy storytelling
- Graphics dated compared to modern releases
- Occasional performance hiccups on PC
- Learning curve for monster management
- Occasional performance dips on older hardware
- Linear progression can feel scripted at times
- Multiplayer features are limited to specific scenarios
More alternatives & similar tools
Alternatives to Tales of Symphonia: Dawn of the New World
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A vibrant action‑RPG adventure that blends real‑time combat with a heartfelt story
Alternatives to Tales of Zestiria
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New heroes, monster recruitment, and real-time battles continue the Symphonia saga.
The Verdict
AI-generated from listing dataTales of Zestiria offers a newer, open‑world action JRPG with character‑fusion combat, while Tales of Symphonia: Dawn of the New World focuses on monster collection and split‑screen co‑op.
Key differences
- •Combat style: Zestiria uses real‑time Linear Motion Battle System with character fusion; Symphonia uses free‑movement battles with monster recruitment.
- •Multiplayer: Zestiria has limited local co‑op scenarios; Symphonia supports full split‑screen co‑op.
- •Platform reach: Zestiria runs on PS3, PS4, and PC; Symphonia's platforms are not specified.
- •Replay value: Zestiria offers open‑world exploration; Symphonia offers over 200 recruitable monsters and many party configurations.
- •Critical reception: Zestiria scored 77/100, Symphonia 65/100.
Gameplay & fun factor
Both provide deep real‑time combat; Zestiria emphasizes character fusion, Symphonia emphasizes monster collection.
Platform availability
Zestiria lists PS3, PS4, and PC; Symphonia's platforms are not provided.
Price & value
Both are priced at $59.99 one‑time.
Multiplayer / co‑op
Symphonia offers full split‑screen co‑op; Zestiria’s co‑op is limited to specific scenarios.
Content & replayability
Symphonia features >200 recruitable monsters and hundreds of party combos; Zestiria offers open‑world exploration but fewer distinct systems.
Difficulty & accessibility
No specific difficulty or accessibility information is given for either title.
Graphics & performance
Zestiria (2015) has newer graphics; Symphonia is noted as dated and has performance hiccups.
Choose Tales of Symphonia: Dawn of the New World if…
Players who prioritize monster collection, extensive party customization, and split‑screen co‑op.
Choose Tales of Zestiria if…
Players who want a newer JRPG with open‑world exploration and character‑fusion combat.
Common questions
Do both games support multiplayer?
Yes. Zestiria has limited local co‑op; Symphonia offers full split‑screen co‑op.
Which game has a higher critic score?
Zestiria scored 77/100, while Symphonia scored 65/100.
Are the games available on PC?
Zestiria is confirmed for PC; Symphonia's platform list does not specify PC.


