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GameMaker

GameMaker

Beginner-friendly 2D game engine used by indie developers and studios to build and export games widely.

softwareGame DevelopmentGame Engine2D GamesIndie Development
Our Verdict

Best for

New and indie developers who want an approachable 2D engine that can still export to consoles.

Skip if

You need a 3D engine or console export without paying for the Enterprise tier.

What is GameMaker?

GameMaker is a 2D game development engine built around GML (GameMaker Language) and a visual workflow that lets newcomers start making games with drag-and-drop logic before moving into code. It has shipped commercially successful indie titles including Undertale, Hotline Miami, and Chicory: A Colorful Tale, and is used by both hobbyists and professional studios. A single GameMaker project can be exported to Windows, Mac, Linux, Android, iOS, HTML5, and consoles including Xbox Series X|S, PlayStation 5, and Nintendo Switch from one codebase. The free tier lets anyone learn and publish to GX.games, while a Professional one-time commercial license and a subscription Enterprise tier add commercial rights, console export, and source code access.

SpecificationsAI-estimated

deploymentDesktop App
open source❌ No

Key Features of GameMaker

Provides a drag-and-drop visual workflow alongside GML, its own scripting language, for beginners moving into code.
Exports a single project to Windows, Mac, Linux, Android, iOS, and HTML5 from one codebase.
Supports console export to Xbox Series X|S, PlayStation 5, and Nintendo Switch on the Enterprise tier.
Lets developers publish games directly to GX.games, GameMaker's own game-hosting platform.
Includes a free non-commercial tier for learning through official tutorials and asset bundles.
Offers a one-time-purchase Professional licence for commercial releases without a subscription.
Has been used to build commercially successful titles including Undertale and Hotline Miami.
Provides education licenses tailored for classroom game design instruction.

Use Cases for GameMaker

1

Learning game development

Use the free tier and official tutorials to learn game design and GML scripting.

2

Indie 2D game releases

Build and commercially release a 2D game with a one-time Professional licence.

3

Console publishing

Export a finished game to Xbox, PlayStation, or Nintendo Switch using the Enterprise tier.

4

Game design education

Teach game design fundamentals in a classroom using GameMaker's education licenses.

Pros & Cons of GameMaker

Pros

  • Very approachable for first-time game developers
  • One-time purchase option avoids ongoing subscription cost
  • Proven track record with commercially successful indie games
  • Broad export support including major consoles

Cons

  • Console export and source access require the priciest Enterprise tier
  • 2D-focused, not suited for 3D game development
  • Desktop IDE availability is limited to Windows and Mac

Frequently Asked Questions

Is GameMaker free to use?

Yes, GameMaker has a free tier for learning and non-commercial projects, with paid tiers required for commercial release.

Can GameMaker export to consoles?

Yes, console export to Xbox, PlayStation, and Nintendo Switch is available on the Enterprise tier.

What language does GameMaker use?

GameMaker uses its own scripting language, GML, alongside a visual drag-and-drop workflow.

What games have been made with GameMaker?

Notable titles include Undertale, Hotline Miami, and Chicory: A Colorful Tale.

Pricing Overview

View full pricing →
Freemium

Free

$0

Professional

One-time purchase (regional pricing)

Enterprise

$79.99

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About the Product

Unclaimed Listing
Platforms
Target AudienceIndie game developers, hobbyists, and studios building 2D games

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Tags

Game Engine2D GamesIndie DevelopmentGMLCross-Platform Export

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