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Might & Magic: Heroes VI - Shades of Darkness

Might & Magic: Heroes VI - Shades of Darkness

Dark elves and necromancers clash in a new turn‑based strategy expansion

Our Verdict

Best for

Turn‑based fantasy strategy fans wanting a standalone Heroes VI expansion

Skip if

Players needing console support or cutting‑edge graphics

What is Might & Magic: Heroes VI - Shades of Darkness?

Shades of Darkness is the first stand‑alone expansion for Might & Magic Heroes VI, adding two original campaigns that explore Ashan’s darker history. Players guide the Dark Elves of Dungeon and the Necromancers of Necropolis through pivotal moments that shape the future of an underground people and the dying cult of the Spider Queen. The expansion delivers new heroes, units, spells, and a fresh storyline while retaining the classic turn‑based, hex‑grid tactical combat that defines the Heroes series. It supports both single‑player and multiplayer modes, offering strategic depth for veterans and newcomers alike.

SpecificationsAI-estimated

msrp$29.99
developerVirtuos
publisherUbisoft Entertainment
age ratingPEGI 16, ESRB T
multiplayerSingle player, Multiplayer
release date2013-05-02

Key Features of Might & Magic: Heroes VI - Shades of Darkness

Adds two original campaigns focusing on Dark Elves and Necromancers.
Introduces new heroes, units, and spells unique to each faction.
Features a standalone experience that does not require the base game to play.
Supports both single‑player story mode and competitive multiplayer battles.
Provides a fully realized fantasy world with detailed lore and new locations.
Implements the classic hex‑grid turn‑based strategy mechanics of the Heroes series.
Offers new artifacts and town upgrades to expand tactical options.
Includes a storyline that explores the darker history of Ashan and the Spider Queen cult.

Use Cases for Might & Magic: Heroes VI - Shades of Darkness

1

Campaign Exploration

Play through the two new story campaigns to uncover Ashan’s hidden past.

2

Multiplayer Skirmishes

Challenge friends or online opponents with the new factions in turn‑based battles.

3

Strategic Planning

Experiment with new unit combinations and hero abilities for optimal tactics.

4

Lore Enthusiasts

Dive into expanded worldbuilding and the mythology of the Spider Queen.

Pros & Cons of Might & Magic: Heroes VI - Shades of Darkness

Pros

  • Adds substantial new content without needing the base game
  • Two distinct factions with unique playstyles
  • Rich storyline that expands the Heroes VI universe
  • Both single‑player and multiplayer modes are supported

Cons

  • Limited to PC platform only
  • Graphics are dated compared to newer titles
  • Difficulty spikes in later campaign sections

Frequently Asked Questions

Do I need the original Heroes VI to play Shades of Darkness?

No, Shades of Darkness is a standalone expansion and does not require the base game.

What multiplayer options are available?

The expansion supports both LAN and online multiplayer matches for up to eight players.

Are there any microtransactions?

No, the game is a one‑time purchase with no additional microtransactions.

Can I transfer my saved games from the original Heroes VI?

Saved games from the base game are not compatible with this standalone expansion.

Pricing Overview

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Paid (One-time)

Detailed plans are not listed. Visit the official website for pricing information.

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About the Product

Unclaimed Listing
Platforms
Target AudienceFans of turn‑based fantasy strategy

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