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Calling vs Haunted House

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Calling
CallingSurvive the Mnemonic Abyss and uncover dark secrets using only your phone
Haunted House
Haunted HouseExplore a dark mansion, collect urn pieces, and survive the horror.
Overview
Description

Rin Kagura, Shin Suzutani, Chiyo Kishibe and Makoto Shirae are drawn to the mysterious website "The Black Page," where a counter tracks the dead. Each character seeks answers to personal tragedies, and after entering a chatroom they are pulled into the Mnemonic Abyss—a void between life and death that manifests the memories of the dead. Using their cell phones, they must navigate this eerie landscape, solve memory‑based puzzles, and confront haunting visions to escape before they become another count on the page.

The game tracks your nine lives and the number of matches used, rewarding careful strategy and efficient exploration. Assemble all urn pieces and escape to win, making Haunted House one of the earliest examples of the survival‑horror genre.

Pricing
Paid (One-time)
Paid (One-time)
Category
Horror
Horror
Best for
Fans of Japanese horror adventure
Retro horror fans and classic game collectors
Specifications
Specifications
developer
Hudson Soft
Atari
publisher
Konami, Hudson Soft
Atari, Polyvox
age rating
ESRB T
CLASS_IND L
multiplayer
Single player
Single player
critic score
62/100
General
release date
2009-11-19
1982-02-01
Pros & Cons
Pros
  • Engaging, character‑driven narrative
  • Unique cell‑phone interface adds immersion
  • Tense, atmospheric horror ambience
  • Well‑crafted puzzles that tie into the story
  • Innovative early horror design
  • Simple yet challenging gameplay
  • Strategic use of limited resources
  • High replay value for score chasing
Cons
  • Limited replayability after multiple endings
  • Occasional clunky phone controls
  • Relatively short campaign length
  • Very limited graphics by modern standards
  • Controls can feel clunky on original hardware
  • No save feature; must complete in one session
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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Alternatives to Calling

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Penumbra: Black Plague
Penumbra: Black Plague

Venture into a shadowy underground complex to uncover the truth in this psychological horror adventure.

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Fatal Frame
Fatal Frame

Capture spirits with a haunted camera in a chilling mansion adventure

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Haunted House
Haunted House

Explore a dark mansion, collect urn pieces, and survive the horror.

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Fatal Frame II: Crimson Butterfly
Fatal Frame II: Crimson Butterfly

Uncover a haunted village with a camera that captures souls.

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Alternatives to Haunted House

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Calling
Calling

Survive the Mnemonic Abyss and uncover dark secrets using only your phone

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The Verdict

AI-generated from listing data

Calling offers a story‑driven, modern horror adventure with a unique phone UI, while Haunted House delivers a retro, resource‑management horror experience with no saves and high score focus.

Key differences

  • Interface: Calling uses an in‑game cell‑phone UI; Haunted House shows only a pair of eyes and match‑light mechanics.
  • Save System: Calling provides limited save points; Haunted House has no save feature, requiring completion in one session.
  • Narrative depth: Calling features branching dialogue and character backstories; Haunted House offers minimal story, focusing on exploration and resource use.
  • Era & graphics: Calling (2009) has hand‑drawn visuals and ambient soundtrack; Haunted House (1982) has very limited graphics by modern standards.
  • Replay value: Calling’s replayability is limited after multiple endings; Haunted House encourages replay for score chasing and efficient match use.
DimensionWinner

Gameplay & fun factor

Calling provides narrative puzzles and branching story, offering richer engagement than Haunted House’s minimalist, high‑tension resource management.

Calling

Platform availability

Platform details not specified for either game.

Tie

Price & value

Both are paid one‑time purchases; no price difference.

Tie

Multiplayer / co‑op

Both are single‑player only.

Tie

Content & replayability

Haunted House tracks match usage and offers nine lives, encouraging repeated runs for higher scores; Calling has limited replay after multiple endings.

Haunted House

Difficulty & accessibility

Haunted House’s no‑save, limited resources and nine‑life system make it harder; Calling’s limited saves add tension but is less punishing.

Haunted House

Graphics & performance

Calling features hand‑drawn visuals and atmospheric sound; Haunted House’s graphics are very limited by modern standards.

Calling

Choose Calling if…

Players seeking a modern, story‑rich horror adventure with puzzles and atmospheric presentation.

Choose Haunted House if…

Retro horror fans who enjoy high difficulty, resource strategy, and score‑chasing replay.

Common questions

Do either of the games have a save feature?

Calling offers limited save points; Haunted House has no save feature and must be completed in one session.

Which game offers more replay value?

Haunted House encourages replay for higher scores and efficient match use, while Calling’s replayability is limited after multiple endings.

Are the graphics comparable?

Calling uses hand‑drawn visuals and ambient sound (2009); Haunted House has very limited graphics typical of 1982 releases.