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GDevelop vs Stencyl

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GDevelop
GDevelopOpen-source, no-code game engine for building and publishing 2D games.
Stencyl
StencylCreate mobile and web games without writing code
Overview
Description

GDevelop is an open-source, no-code game engine that lets creators build games using a visual, event-based logic system instead of writing traditional programming code. Games can be exported to Steam, the web, Android, and iOS from the same project using one-click publishing tools. Ready-made behaviors handle common game mechanics without custom scripting, while an AI assistant helps with learning and building game logic. Built-in services cover multiplayer lobbies, leaderboards, and player accounts, and the engine remains open source with support for custom extensions and direct JavaScript integration for developers who want to go beyond the visual editor.

Stencyl is a visual game development platform that lets users build iOS, Android, HTML5, Windows and Mac games using a drag‑and‑drop interface. It includes a built‑in physics engine, asset library and one‑click publishing to major app stores. Designed for indie developers, educators and hobbyists, Stencyl requires no programming knowledge while still offering advanced features like custom code extensions and scene management for more experienced creators.

Pricing
Freemium
Freemium
Category
Game Development
Game Development
Best for
Indie game developers, students, and educators building 2D games without traditional coding
Indie developers and educators
Specifications
deployment
Desktop App
Desktop App
open source
Yes
No
api available
No
No
support options
—
Email, Community Forums, Knowledge Base
key integrations
—
Google Play, Apple App Store, Facebook Instant Games
Pros & Cons
Pros
  • Genuinely open source rather than just free-to-use
  • No-code event system lowers the barrier for non-programmers
  • Publishes across Steam, web, and mobile from one project
  • Ready-made behaviors speed up common game mechanics
  • No programming required, ideal for beginners
  • True cross‑platform publishing from a single project
  • Free tier available for learning and small projects
  • Strong community and tutorial resources
Cons
  • Free tier limits cloud projects and daily publishes
  • Paid tier pricing is not shown upfront on the pricing page
  • Visual event systems can get unwieldy for very complex game logic
  • Limited export options in the free version
  • Performance can lag for very complex games
  • No public API for automation or integration
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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GDevelop
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Open-source, no-code game engine for building and publishing 2D games.

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