Soldier of Fortune: Payback vs Wanted: Weapons of Fate
Side-by-side comparison of features, pricing, ratings, and alternatives.

Thomas Mason, a freelance mercenary, is double‑crossed and sets out on a blood‑soaked quest for vengeance against a worldwide terrorist organization. The game blends gritty storytelling with intense first‑person combat across diverse locations. Developed by Cauldron HQ using the in‑house CloakNT engine, Payback brings the series to PlayStation 3, Xbox 360 and PC, offering both a single‑player campaign and multiplayer modes for up to 16 players.
Wanted: Weapons of Fate puts players in the shoes of Wesley Gibson, letting them unleash cinematic gunplay inspired by the movie. Developed by GRIN and published by Warner Bros., the game delivers a story-driven single-player experience across PC, PS3, and Xbox 360. The title blends third‑person shooting mechanics with stylized bullet‑time sequences, offering fans of the film a chance to recreate iconic set‑pieces while exploring original missions and environments.
- Engaging revenge storyline
- Cross‑platform availability
- Varied weapon selection
- Multiplayer support
- Faithful to the film’s aesthetic
- Smooth third‑person controls
- Engaging bullet‑time combat
- Rich single‑player story
- Average graphics compared to contemporaries
- Repetitive mission design
- Limited AI sophistication
- Limited to single‑player only
- Graphics dated by modern standards
- Occasional repetitive mission design
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