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Wanted: Weapons of Fate vs Wet

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Wanted: Weapons of Fate
Wanted: Weapons of FateAction-packed shooter based on the Wanted film.
Wet
WetFast‑paced shooter where you gun‑play, sword‑play and parkour in stylish slow‑motion.
Overview
Description

Wanted: Weapons of Fate puts players in the shoes of Wesley Gibson, letting them unleash cinematic gunplay inspired by the movie. Developed by GRIN and published by Warner Bros., the game delivers a story-driven single-player experience across PC, PS3, and Xbox 360. The title blends third‑person shooting mechanics with stylized bullet‑time sequences, offering fans of the film a chance to recreate iconic set‑pieces while exploring original missions and environments.

Wet is an action‑packed third‑person shooter that blends firearms, melee swords and acrobatic moves. Rubi Malone can fire twin pistols, shotguns or crossbows while jumping, sliding, or running on walls, with slow‑motion targeting that lets her hit two enemies at once. The game’s brutal gore and fluid combat let you chain attacks like wall‑runs off foes or sword uppercuts while sliding.\nThe story follows Rubi, a gun‑for‑hire hired to retrieve a wealthy man's wayward son, only to discover a deeper betrayal. As she hunts the truth, she leaves a massive body count behind, delivering a gritty, cinematic experience on PlayStation 3 and Xbox 360.

Pricing
Paid (One-time)
Paid (One-time)
Category
Third-Person Shooters
Third-Person Shooters
Best for
Fans of cinematic action shooters
Fans of fast‑paced, violent action shooters
Specifications
General
msrp
$59.99
$59.99
release date
2009-03-17
2009-09-15
Specifications
developer
GRIN
Artificial Mind & Movement
publisher
WB Games
Bethesda Softworks
age rating
ESRB M
PEGI 18, ESRB M
multiplayer
Single player
Single player
critic score
64/100
70/100+9%
Pros & Cons
Pros
  • Faithful to the film’s aesthetic
  • Smooth third‑person controls
  • Engaging bullet‑time combat
  • Rich single‑player story
  • Innovative blend of shooting and swordplay.
  • Fluid acrobatic movement with wall‑running and sliding.
  • Stylish slow‑motion targeting adds tactical depth.
  • Visually striking gore and blood effects.
Cons
  • Limited to single‑player only
  • Graphics dated by modern standards
  • Occasional repetitive mission design
  • Limited to single‑player mode only.
  • Repetitive enemy designs can reduce long‑term variety.
  • Controls may feel overwhelming for newcomers.
Community & Metrics
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