Star Control vs Star Trek: Conquest
Side-by-side comparison of features, pricing, ratings, and alternatives.
Star Control is a classic science‑fiction wargame where you lead the Alliance of Free Stars against the predatory Ur‑Quan Hierarchy. Manage seven unique warships per side, each with distinct maneuvering, firepower, and special abilities, to protect humanity from annihilation. The game offers both single‑player and multiplayer modes, letting you ease into the controls before mastering tactical space combat. Experience strategic depth and fast‑paced action in a 27th‑century galaxy under threat.
Set in Stardate 41153.2, all major races are locked in a brutal conflict where alliances have crumbled and diplomacy is dead. Players must build powerful fleets to vanquish enemy forces and pursue galactic domination. The game offers a single‑player campaign on PlayStation 2, blending strategic fleet management with action‑filled space battles. Developed by 4J Studios and published by Bethesda Softworks, it delivers a sci‑fi war experience for fans of tactical gameplay.
- Deep tactical ship variety
- Both single and multiplayer modes
- Distinct special powers per vessel
- Accessible learning curve
- Deep fleet customization options.
- Rich Star Trek lore integrated into gameplay.
- Turn‑based combat offers thoughtful strategy.
- Optimized for PlayStation 2 hardware.
- Retro graphics may feel dated
- Limited platform availability
- No modern online matchmaking
- Limited to single‑player mode.
- Graphics are dated by modern standards.
- Critically low review scores.
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The Verdict
AI-generated from listing dataStar Control (B) offers more modes, lower price, and broader platform support, while Star Trek: Conquest (A) is a single‑player, turn‑based experience with higher cost and poor reviews.
Key differences
- •Multiplayer: B includes both single‑player and multiplayer; A is single‑player only.
- •Platform: A runs on PlayStation 2; B runs on modern PCs.
- •Price: A costs $59.99; B costs $49.99.
- •Gameplay style: A is turn‑based tactical; B is real‑time tactical with unlockable abilities.
- •Critical reception: A has a low critic score (40/100); B’s score not provided.
Gameplay & fun factor
B offers real‑time tactical battles plus both single‑player and multiplayer, whereas A is limited to turn‑based single‑player.
Platform availability
B runs on modern PCs, a more common platform today; A is limited to the older PlayStation 2 hardware.
Price & value
B is $49.99 versus A’s $59.99, giving better value for the lower price.
Multiplayer / co‑op
B supports both single‑player and multiplayer skirmishes; A has no multiplayer mode.
Content & replayability
B adds multiplayer skirmishes and unlockable ship abilities, extending replay value beyond A’s single‑player campaign.
Difficulty & accessibility
B is described as having an accessible learning curve; A provides no accessibility notes.
Graphics & performance
Both use retro graphics; A’s PS2 visuals are dated, B preserves a retro aesthetic on modern PCs.
Choose Star Control if…
Players seeking affordable, PC‑based tactical space combat with both single‑player and multiplayer options.
Choose Star Trek: Conquest if…
Fans who specifically want a turn‑based Star Trek fleet strategy on PS2 and value deep lore despite low reviews.
Common questions
Which game is cheaper?
Star Control (B) costs $49.99, while Star Trek: Conquest (A) costs $59.99.
Do either of the games support multiplayer?
Only Star Control (B) includes multiplayer; Star Trek: Conquest (A) is single‑player only.
What platforms can I play these on?
Star Trek: Conquest runs on PlayStation 2; Star Control runs on modern PC systems.



