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Star Trek: Conquest vs Star Trek: Legacy

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Star Trek: Conquest
Star Trek: ConquestCommand fleets and dominate the galaxy in a war-torn Star Trek universe.
Star Trek: Legacy
Star Trek: LegacyCommand a fleet across Star Trek’s history in epic real‑time strategy battles.
Overview
Description

Set in Stardate 41153.2, all major races are locked in a brutal conflict where alliances have crumbled and diplomacy is dead. Players must build powerful fleets to vanquish enemy forces and pursue galactic domination. The game offers a single‑player campaign on PlayStation 2, blending strategic fleet management with action‑filled space battles. Developed by 4J Studios and published by Bethesda Softworks, it delivers a sci‑fi war experience for fans of tactical gameplay.

Featuring both single‑player missions and large‑scale multiplayer wars, the game supports engagements from small skirmishes to galaxy‑wide conflicts, with detailed stats and player rankings to track performance. Available on PC and Xbox 360, it blends classic Star Trek lore with real‑time strategy gameplay.

Pricing
Paid (One-time)
Paid (One-time)
Category
Real-Time Strategy
Real-Time Strategy
Best for
Fans of tactical space strategy
Star Trek fans and RTS enthusiasts
Specifications
General
msrp
$59.99
$59.99
release date
2007-11-20
2006-12-05
Specifications
developer
4J Studios
Mad Doc Software
publisher
Bethesda Softworks
Bethesda Softworks
age rating
ESRB E
ESRB E10+
multiplayer
Single player
Single player, Multiplayer
critic score
40/100
53/100+33%
Pros & Cons
Pros
  • Deep fleet customization options.
  • Rich Star Trek lore integrated into gameplay.
  • Turn‑based combat offers thoughtful strategy.
  • Optimized for PlayStation 2 hardware.
  • Rich Star Trek lore spanning multiple series
  • Varied ship roster with customization options
  • Robust multiplayer modes with ranking system
  • Cross‑platform availability on PC and Xbox 360
Cons
  • Limited to single‑player mode.
  • Graphics are dated by modern standards.
  • Critically low review scores.
  • Graphics are dated by modern standards
  • Steep learning curve for new RTS players
  • Multiplayer matchmaking can be inconsistent
Community & Metrics
Upvotes
0
0
User rating
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