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Ultima IV: Quest of the Avatar vs Ultima VII: The Black Gate

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Ultima IV: Quest of the Avatar
Ultima IV: Quest of the AvatarEmbark on a moral quest to become the Avatar in a vibrant open‑world fantasy RPG.
Ultima VII: The Black Gate
Ultima VII: The Black GateExplore a dying magical world and stop the Guardian’s Black Gate.
Overview
Description

Ultima IV invites players to explore the newly formed kingdom of Britannia, where the ultimate goal is not to slay a final villain but to embody the Eight Virtues and become the Avatar. The game blends classic top‑down exploration with first‑person dungeon crawling, offering a rich narrative driven by moral choices and character development. With color graphics, a robust virtue system, and the ability to recruit NPCs into your party, Ultima IV set new standards for role‑playing games in 1985 and remains a benchmark for ethical gameplay and open‑world design.

Two centuries after the Avatar's last appearance, Britannia enjoys a fragile peace while magic wanes and mages go mad. A mysterious red-faced entity threatens the realm, prompting the Avatar to investigate murders, confront the secretive Fellowship, and uncover a plot to open a Black Moongate. The hero must destroy three blackrock generators, battle the Guardian’s minions, and ultimately shatter the Black Gate to save Britannia, though the Avatar remains stranded as a new age of danger looms.

Pricing
Paid (One-time)
Paid (One-time)
Category
CRPG
CRPG
Best for
Fans of classic moral RPGs
Fans of classic RPG adventures
Specifications
General
msrp
$19.99−50%
$39.99
release date
1985-11-01
1992-04-16
Specifications
developer
Origin Systems
Origin Systems
publisher
Origin Systems
Origin Systems
age rating
ESRB E
ESRB T
multiplayer
Single player
Single player
critic score
85/100
90/100+6%
Pros & Cons
Pros
  • Innovative virtue system that rewards moral play
  • Rich open‑world with diverse locations
  • Iconic retro graphics and music
  • Deep NPC interaction without character creation
  • Expansive, detailed world to explore
  • Engaging, choice‑driven dialogue
  • Memorable story and characters
  • Strong sense of nostalgia for classic RPG fans
Cons
  • Interface can feel dated for modern players
  • Limited combat variety compared to contemporary RPGs
  • No official multiplayer or co‑op support
  • Aged graphics may deter modern players
  • Occasional clunky controls
  • Limited save system compared to contemporary titles
Community & Metrics
Upvotes
0
0
User rating
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More alternatives & similar tools

Alternatives to Ultima IV: Quest of the Avatar

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Ultima III: Exodus
Ultima III: Exodus

Embark on a heroic quest to stop the fiery island of Exodus threatening Britannia

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Wizardry 8
Wizardry 8

The epic conclusion to the classic Wizardry saga, blending deep role‑playing with a rich fantasy world.

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Ultima Underworld II: Labyrinth of Worlds
Ultima Underworld II: Labyrinth of Worlds

Explore shattered realms to free Castle Britannia from the Guardian’s blackrock spell

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Ultima VIII: Pagan
Ultima VIII: Pagan

Escape the world of Pagan and save Britannia from the Guardian's grasp.

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Alternatives to Ultima VII: The Black Gate

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Ultima VIII: Pagan
Ultima VIII: Pagan

Escape the world of Pagan and save Britannia from the Guardian's grasp.

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Ultima IX: Ascension
Ultima IX: Ascension

Embark on the Avatar’s final quest to restore the virtues in a shattered Britannia.

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Ultima IV: Quest of the Avatar
Ultima IV: Quest of the Avatar

Embark on a moral quest to become the Avatar in a vibrant open‑world fantasy RPG.

Compare

The Verdict

AI-generated from listing data

Ultima IV offers a cheaper, classic moral‑choice RPG with simple combat, while Ultima VII provides a richer, higher‑rated world with real‑time combat but costs more.

Key differences

  • •Virtue‑based moral system (IV) vs branching dialogue and political intrigue (VII).
  • •Turn‑based/top‑down combat (IV) versus real‑time tactical combat (VII).
  • •Lower price ($19.99) and ESRB E rating (IV) compared to higher price ($39.99) and ESRB T rating (VII).
  • •Critic scores: 85/100 (IV) vs 90/100 (VII).
  • •Graphics era: 1985 retro (IV) vs 1992 improved but still aged (VII).
DimensionWinner

Gameplay & fun factor

VII adds real‑time combat, day/night cycle, and deeper dialogue, offering more varied gameplay.

Ultima VII: The Black Gate

Platform availability

Both are single‑player PC titles from the same developer; no platform differences specified.

Tie

Price & value

IV costs $19.99 versus VII at $39.99, giving better price/value for budget buyers.

Ultima IV: Quest of the Avatar

Multiplayer / co‑op

Both are single‑player only; no multiplayer support for either.

Tie

Content & replayability

VII’s larger world, dynamic weather, and higher critic score suggest more content and replay value.

Ultima VII: The Black Gate

Difficulty & accessibility

IV’s simpler combat and ESRB E rating make it more accessible to younger or casual players.

Ultima IV: Quest of the Avatar

Graphics & performance

VII’s 1992 graphics are newer than IV’s 1985 retro style, though both are dated by modern standards.

Ultima VII: The Black Gate

Choose Ultima IV: Quest of the Avatar if…

Budget‑focused or younger players who want classic moral RPG with simple combat.

Choose Ultima VII: The Black Gate if…

Players seeking deeper story, real‑time combat, and more modern (though still dated) presentation.

Common questions

Which game is cheaper?

Ultima IV costs $19.99; Ultima VII costs $39.99.

Is there any multiplayer?

Both titles are single‑player only.

Which has a higher critic rating?

Ultima VII has a critic score of 90/100, compared to Ultima IV's 85/100.