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Gone Home

Gone Home

Unravel the mystery of an empty family mansion in 1995.

Our Verdict

Best for

Narrative game fans seeking an immersive, story-driven 1995 mystery.

Skip if

Players wanting long runtime, high replay value, or traditional puzzles.

What is Gone Home?

Gone Home is a first-person interactive exploration simulator developed by The Fullbright Company. Players step into the shoes of Katie, a university student returning from abroad to her family's newly inherited Oregon house in June 1995, only to find it completely deserted. As you navigate the richly detailed environment, you examine everyday objects, unlocked doors, notes, and cassette tapes to piece together the emotional story of your family's lives and discover what happened to your younger sister, Sam.

SpecificationsAI-estimated

msrp$14.99
developerFullbright
publisherMidnight City, Annapurna Interactive, Fullbright
age ratingESRB M, PEGI 16
multiplayerSingle player
critic score74/100
release date2013-08-15

Key Features of Gone Home

Explore a fully interactive 1995 residential house where every drawer, door, and cabinet can be opened.
Uncover a deeply personal family narrative told entirely through environmental clues, journals, and voicemails.
Examine everyday period-accurate objects, audio cassettes, and household items to piece together the plot.
Experience a focused, single-player atmospheric story with no combat, artificial padding, or traditional failure states.
Immerse yourself in a meticulously recreated 1995 setting complete with authentic cultural references and licensed music.
Solve environmental puzzles by finding hidden keys and uncovering family secrets locked away inside the mansion.

Use Cases for Gone Home

1

Story-Driven Gaming

Ideal for players looking for a compact, emotionally resonant narrative that can be completed in a single evening.

2

Atmospheric Exploration

Great for gamers who enjoy slow-paced investigation and piecing together lore through environmental details.

3

Nostalgia Trip

Appealing to adults seeking an authentic recreation of 1990s domestic life and teenage culture.

4

Casual Gaming

Suitable for players wanting a relaxing experience free from high-intensity action or complex mechanics.

Pros & Cons of Gone Home

Pros

  • Deeply immersive and authentic 1995 atmosphere
  • Compelling environmental storytelling that rewards curiosity
  • Emotional and memorable narrative payoff
  • Intuitive and naturalistic object interaction mechanics

Cons

  • Short runtime relative to standard AAA games
  • Very limited replay value once the mystery is solved
  • Minimal traditional puzzle gameplay or challenge

Frequently Asked Questions

How long does it take to beat Gone Home?

Most players complete the game in about 2 to 3 hours.

Is Gone Home a horror game?

No, despite its eerie atmosphere and stormy setting, it is a drama and mystery exploration game without jump scares or combat.

What platforms is Gone Home available on?

It is available on PC, Mac, Linux, PlayStation 4, Xbox One, Nintendo Switch, and iOS.

Is there any combat in the game?

No combat elements exist in Gone Home; the gameplay focuses entirely on narrative exploration and investigation.

Pricing Overview

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Paid (One-time)

Detailed plans are not listed. Visit the official website for pricing information.

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Target AudienceNarrative game fans and exploration enthusiasts

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