Call of Duty: World at War vs Medal of Honor: Pacific Assault
Side-by-side comparison of features, pricing, ratings, and alternatives.
Set during the final years of World War II, Call of Duty: World at War delivers a brutal, cinematic experience across the Pacific and Eastern Front. Players command squads in iconic battles, from the beaches of Iwo Jima to the streets of Stalingrad, with visceral gunplay and realistic environments. The game also introduced robust multiplayer modes, including co‑operative campaigns and split‑screen deathmatches, establishing a foundation for future titles in the franchise.
Medal of Honor: Pacific Assault puts players in the boots of a Marine fighting across iconic Pacific battlefields, delivering a gritty, story‑driven single‑player campaign that blends intense infantry combat with vehicle sequences. The game also offers robust multiplayer modes that let you battle friends online in historically inspired maps. Built by EA Los Angeles and published by Electronic Arts, the title launched in November 2004 for PC, earning an 82/100 critic score and appealing to fans of action‑packed, historically grounded warfare games.
- Engaging historical storyline
- Robust co‑op and split‑screen options
- Varied multiplayer modes
- Strong weapon authenticity
- Strong single‑player narrative
- Authentic WWII weapons and environments
- Varied multiplayer modes
- Solid AI squad mechanics
- Graphics dated by modern standards
- Limited map variety compared to later titles
- Occasional AI pathing issues
- Graphics are dated by modern standards
- Limited map variety in multiplayer
- No official mod support
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The Verdict
AI-generated from listing dataBoth are solid WWII shooters, but Call of Duty: World at War offers richer co‑op and split‑screen play at a higher price, while Medal of Honor: Pacific Assault is cheaper with a stronger single‑player narrative.
Key differences
- •World at War includes full campaign co‑op and split‑screen for up to four players; Pacific Assault lacks co‑op.
- •Pacific Assault’s single‑player campaign focuses on Pacific battles with cinematic cutscenes, whereas World at War’s campaign is broader European WWII.
- •Price difference: $59.99 for World at War vs. $29.99 for Pacific Assault.
- •Multiplayer capacity: World at War supports local split‑screen; Pacific Assault supports up to 16 online players but no local split‑screen.
- •World at War adds the hidden 'Nazi Zombies' mode; Pacific Assault does not.
Gameplay & fun factor
World at War offers co‑op, split‑screen, and Zombies mode, giving more varied play styles.
Platform availability
World at War supports both PS3 and Xbox 360 with cross‑generation play; Pacific Assault platform not specified beyond release.
Price & value
Pacific Assault costs $29.99, half the price of World at War's $59.99.
Multiplayer / co‑op
World at War includes co‑op campaign, split‑screen up to four, and varied modes; Pacific Assault only online multiplayer.
Content & replayability
World at War adds Zombies mode and dynamic destruction, extending replay value beyond Pacific Assault's limited map set.
Difficulty & accessibility
Both have dated graphics and similar AI issues; no data on difficulty scaling.
Graphics & performance
Both are noted as dated by modern standards; no further distinction provided.
Choose Call of Duty: World at War if…
Buyers who want co‑op, split‑screen, and extra modes and can afford a higher price.
Choose Medal of Honor: Pacific Assault if…
Buyers seeking a cheaper game with a strong single‑player story and no need for local co‑op.
Common questions
Which game is cheaper?
Medal of Honor: Pacific Assault costs $29.99, while Call of Duty: World at War costs $59.99.
Do both games support local split‑screen multiplayer?
Only World at War supports split‑screen for up to four players; Pacific Assault does not.
Is there a co‑op campaign in both titles?
World at War offers a full co‑op campaign; Pacific Assault offers only online multiplayer, no co‑op campaign.






